Generic Brazilian Favela Game with Generic Enemies 2003 is a "very buggy" game developed by Joeveno, where you're Sledge MoreNeo, and you're wandering around a Generic Brazilian Favela because you suddenly appeared there. Heavily inspired by Max Payne, the game has bullet time, an old-school third-person camera, classic 2000s lock aiming, Matrix-styled hand-to-hand combat, rail grinding, and more. It also has a motorcycle.
IGDB / 264894
Generic Brazilian Favela Game with Generic Enemies 2003
Generic Brazilian Favela Game with Generic Enemies 2003 is a "very buggy" game developed by Joeveno, where you're Sledge MoreNeo, and you're wandering around a Generic Brazilian Favela because you suddenly appeared there. Heavily inspired by Max Payne, the game has bullet time, an old-school third-person camera, classic 2000s lock aiming, Matrix-styled hand-to-hand combat, rail grinding, and more. It also has a motor Show full summary
Generic Brazilian Favela Game with Generic Enemies 2003 is a "very buggy" game developed by Joeveno, where you're Sledge MoreNeo, and you're wandering around a Generic Brazilian Favela because you suddenly appeared there. Heavily inspired by Max Payne, the game has bullet time, an old-school third-person camera, classic 2000s lock aiming, Matrix-styled hand-to-hand combat, rail grinding, and more. It also has a motorcycle.
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Generic Brazilian Favela Game with Generic Enemies 2003: release, platforms, and facts
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Studio & publishing
- Developer
- Joeveno
- Publisher
- Joeveno
- Franchise
- Standalone
Spielprofil
- Modi
- Single player
- Perspective
- Third person
- Themes
- Action, Comedy
Platform releases
- PC (Microsoft Windows) TBD
- Android TBD
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