Animal Crossing Cover

IGDB / 2655

Animal Crossing

2002 79 / 100 Simulator
Occasionally strange but completely addictive, Nintendo's Animal Crossing for the GameCube is not so much a game as a simulation of life on a small town. Players begin the game by setting out to live life on their own in a colorful town, where they are greeted by a seemingly endless supply of things to do and characters to meet. Time passes in Animal Crossing in real-time, as the month, day, season, and time of day Vollständige Kurzbeschreibung anzeigen

Occasionally strange but completely addictive, Nintendo's Animal Crossing for the GameCube is not so much a game as a simulation of life on a small town. Players begin the game by setting out to live life on their own in a colorful town, where they are greeted by a seemingly endless supply of things to do and characters to meet. Time passes in Animal Crossing in real-time, as the month, day, season, and time of day matches that of the player's. Holiday seasons come and go in Animal Crossing, just as they would in the real world. Experience the freedom to fish, decorate your house, go bug catching, garden, write letters, and even play original Nintendo NES games in this imaginative, and addictive game.

Weltdesign Open World StrukturSandbox ErlebnisEntscheidungen

Detailanalyse / Spielprofil

Darum geht es.

Ein strukturierter Blick auf Erzählung, Spielgefühl und die Eigenschaften, die dieses Spiel definieren.

Story & Kontext

Finally on their own, a young boy or girl hops on a train and set out for a new life in a small village inhabited by sentient, humanoid animals. However, being a spirited youth, the child forgot to find a place to live first and has only the clothes on their back and 1,000 Bells. On the train, Rover sits across from them and drums up a conversation. During the exchange, the cat finds out about the child’s situation. Rover contacts Tom Nook and arranges for his old friend to help out the boy or girl upon their arrival.

StrukturSandbox ErlebnisEntscheidungen GenreSimulator ThemaFantasy ThemaKids ThemaSandbox
33 weitere Tags
Merkmal3d Merkmalanthropomorphism Merkmalaxe Merkmalbees Merkmalcollect insects Merkmalcollectibles Merkmalcollecting items Merkmalday/night cycle Merkmaldecoration Merkmaldinosaurs Merkmale-reader Merkmalfarm Merkmalfarming Merkmalfishing Merkmalfood Merkmalfossil Merkmalfossils Merkmalfruits Merkmalgamecube - game boy advance link cable Merkmallife simulation Merkmalmail Merkmalmole Merkmalmoney Merkmalnintendo e-reader Merkmalnintendo gateway system Merkmalpaleontology Merkmalpick your gender Merkmalplayer's choice Merkmalreal time game clock Merkmalretroachievements Merkmaltile based Merkmalunlockables Merkmalvideo game characters that play video games

Ansehen / Trailer

Gameplay Video

Trailer-Metadaten von IGDB, Wiedergabe über YouTube im erweiterten Datenschutzmodus.

Spielprofil / Klartext

Alles Relevante. Ohne Wiki-Wüste.

Studio, Spielweise, Veröffentlichungen und offizielle Quellen – kompakt aus den externen IGDB-Daten aufbereitet.

01
Studios & Rechte

Studio & Veröffentlichung

Entwickler
Nintendo Entertainment Analysis & Development
Herausgeber
Nintendo
Franchise
Animal Crossing
02
So spielt es sich

Spielprofil

Modi
Single player
Perspektive
Bird view / Isometric
Themen
Fantasy, Kids, Sandbox
03
Wo & wann

Plattform-Veröffentlichungen

  • Nintendo GameCube Oct 17, 2003
  • Nintendo GameCube Sep 16, 2002
  • Nintendo GameCube Sep 24, 2004

Preise / Shops

Erst vergleichen. Dann entscheiden.

Preise beeinflussen niemals die Trefferrangfolge.

Physische Shop-Suche

Edition und Plattform gezielt suchen

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