Fisher-Price: I Can Remember Cover

IGDB / 26659

Fisher-Price: I Can Remember

1988 Puzzle
To play I Can Remember, you have to concentrate! Can you remember what you see? Can you remember where you saw it? Choose a number and look at the picture that's revealed underneath. Then choose another number and look at that picture. Do they match? If they do, they'll stay turned up. If they don't, they'll turn down again and your opponent gets to pick two more. Keep picking pairs until all the pictures are matched Show full summary

To play I Can Remember, you have to concentrate! Can you remember what you see? Can you remember where you saw it? Choose a number and look at the picture that's revealed underneath. Then choose another number and look at that picture. Do they match? If they do, they'll stay turned up. If they don't, they'll turn down again and your opponent gets to pick two more. Keep picking pairs until all the pictures are matched and the entire game board is uncovered. Play alone, play against a friend or even the computer. As you get better, the boards get harder, with more numbers and more pictures to remember. You can do it!

World design Nicht eindeutig GameplayPuzzles

Deep dive / Spielprofil

Everything about Fisher-Price: I Can Remember: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context

To play I Can Remember, you have to concentrate! Can you remember what you see? Can you remember where you saw it? Choose a number and look at the picture that's revealed underneath. Then choose another number and look at that picture. Do they match? If they do, they'll stay turned up. If they don't, they'll turn down again and your opponent gets to pick two more. Keep picking pairs until all the pictures are matched and the entire game board is uncovered. Play alone, play against a friend or even the computer. As you get better, the boards get harder, with more numbers and more pictures to remember. You can do it!

4 weitere Tags
Traitbased on - brand Traitdeclarative title Traitkid friendly Traitlicensed game

Game profile / Plain language

Fisher-Price: I Can Remember: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
Beam Software
Publisher
GameTek, Inc.
Franchise
Foodfight!
02
So spielt es sich

Spielprofil

Modi
Single player
Perspective
Bird view / Isometric
Themes
Educational, Kids
03
Wo & wann

Platform releases

  • Nintendo Entertainment System Mar 01, 1990
  • Commodore C64/128/MAX 1988
  • DOS 1989

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