Ojou-sama Express Cover

IGDB / 270746

Ojou-sama Express

1998 Adventure Simulator Visual Novel
The protagonist boards the special express train "Vega" that departs from Wakkanai in Hokkaido and travels through various cities such as Tokyo and Osaka over a period of 15 days, crossing Japan. During this journey, the objective of the game is to get to know and become friends with the girls who board the train at various stations, leaving behind enjoyable memories. The basic actions involve moving around the Vega' Show full summary

The protagonist boards the special express train "Vega" that departs from Wakkanai in Hokkaido and travels through various cities such as Tokyo and Osaka over a period of 15 days, crossing Japan. During this journey, the objective of the game is to get to know and become friends with the girls who board the train at various stations, leaving behind enjoyable memories. The basic actions involve moving around the Vega's train cars and tourist spots to find the girls and engage in multiple conversations to advance the scenario.

World design Nicht eindeutig

Deep dive / Spielprofil

Everything about Ojou-sama Express: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context

The protagonist boards the special express train "Vega" that departs from Wakkanai in Hokkaido and travels through various cities such as Tokyo and Osaka over a period of 15 days, crossing Japan. During this journey, the objective of the game is to get to know and become friends with the girls who board the train at various stations, leaving behind enjoyable memories. The basic actions involve moving around the Vega's train cars and tourist spots to find the girls and engage in multiple conversations to advance the scenario.

Game profile / Plain language

Ojou-sama Express: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
MediaWorks
Publisher
MediaWorks
Franchise
Standalone
02
So spielt es sich

Spielprofil

Modi
Nicht angegeben
Perspective
Nicht angegeben
Themes
Nicht angegeben
03
Wo & wann

Platform releases

  • Sega Saturn Jul 30, 1998
  • PlayStation Jul 30, 1998

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