DON’T SCREAM is an Unreal Engine 5 short horror experience inspired by '90s camcorder found footage. Designed by Joe Henson. The challenge is simple: explore the mysterious Pineview Forest for 18 minutes without screaming. Sounds easy, right? But there's a catch. Time only progresses as you move, and you cannot predict the scares. You must calibrate your microphone in-game so that every whimper, jump, or even a minor squeak is registered as a scream, increasing the challenge. With dozens of dynamic scares, each playthrough offers a unique experience. DON'T SCREAM doesn't follow a set story, but there's a deep lore hidden within.
IGDB / 271422
Don't Scream
If you scream, you restart. Don't Scream is an Unreal Engine 5 short horror experience inspired by '90s camcorder found footage. Made by two indie devs. The challenge is simple: explore the mysterious Pineview Forest for 18 minutes without screaming. Sounds easy, right? But there's a catch. Time only progresses as you move, and you cannot predict the scares. You must calibrate your microphone in-game so that every w Vollständige Kurzbeschreibung anzeigen
If you scream, you restart. Don't Scream is an Unreal Engine 5 short horror experience inspired by '90s camcorder found footage. Made by two indie devs. The challenge is simple: explore the mysterious Pineview Forest for 18 minutes without screaming. Sounds easy, right? But there's a catch. Time only progresses as you move, and you cannot predict the scares. You must calibrate your microphone in-game so that every whimper, jump, or even a minor squeak is registered as a scream, increasing the challenge. With dozens of dynamic scares, each playthrough offers a unique experience.
Detailanalyse / Spielprofil
Alles über Don't Scream: Story und Spielprinzip
Ein strukturierter Blick auf Erzählung, Spielgefühl und die Eigenschaften, die dieses Spiel definieren.
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Medien / Screenshots
Don't Scream Screenshots und Spielewelt
Ansehen / Trailer
Trailer
Trailer-Metadaten von IGDB, Wiedergabe über YouTube im erweiterten Datenschutzmodus.
Spielprofil / Klartext
Don't Scream: Release, Plattformen und Fakten
Studio, Spielweise, Veröffentlichungen und offizielle Quellen – kompakt aus den externen IGDB-Daten aufbereitet.
Studio & Veröffentlichung
- Entwickler
- Digital Cybercherries
- Herausgeber
- Digital Cybercherries
- Franchise
- Eigenständig
Spielprofil
- Modi
- Single player
- Perspektive
- First person
- Themen
- Horror
Plattform-Veröffentlichungen
- PC (Microsoft Windows) Oct 27, 2023
- PC (Microsoft Windows) Oct 28, 2024
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Preise / Shops
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