Fort Zombie Cover

IGDB / 27498

Fort Zombie

2009 Indie Role-playing (RPG) Shooter
Fort Zombie is a role-playing video game developed by Kerberos Productions.[1] It was released on October 30, 2009. The game takes place on a version of Earth that is being invaded by an evil force which warps reality and creates zombies. Players control Ben Riley,[2][3] a young man who has survived through the destruction and is setting up a safe haven in the fictional town of Piety, Indiana[1]. Each version of Piet Show full summary

Fort Zombie is a role-playing video game developed by Kerberos Productions.[1] It was released on October 30, 2009. The game takes place on a version of Earth that is being invaded by an evil force which warps reality and creates zombies. Players control Ben Riley,[2][3] a young man who has survived through the destruction and is setting up a safe haven in the fictional town of Piety, Indiana[1]. Each version of Piety in any play-through is procedurally generated, with different houses, items and enemies placed each time the player enters the town.[4] Players must choose a location to fortify, build defenses and find supplies and survivors in thirteen in-game days before a zombie horde pours out of Indianapolis and overwhelms the survivors. The game began as a test for technology to be used in the upcoming game Northstar and uses a similar engine.[4]

World design Open World MoodHorror GameplayCombat-focused GameplayRole-playing

Deep dive / Spielprofil

Everything about Fort Zombie: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context

Fort Zombie is a role-playing video game developed by Kerberos Productions.[1] It was released on October 30, 2009. The game takes place on a version of Earth that is being invaded by an evil force which warps reality and creates zombies. Players control Ben Riley,[2][3] a young man who has survived through the destruction and is setting up a safe haven in the fictional town of Piety, Indiana[1]. Each version of Piety in any play-through is procedurally generated, with different houses, items and enemies placed each time the player enters the town.[4] Players must choose a location to fortify, build defenses and find supplies and survivors in thirteen in-game days before a zombie horde pours out of Indianapolis and overwhelms the survivors. The game began as a test for technology to be used in the upcoming game Northstar and uses a similar engine.[4]

3 weitere Tags
ThemeThriller Traitpost-apocalyptic Traitundead invasion

Game profile / Plain language

Fort Zombie: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
Kerberos Productions
Publisher
Paradox Interactive
Franchise
Standalone
02
So spielt es sich

Spielprofil

Modi
Single player
Perspective
Nicht angegeben
Themes
Action, Horror, Sandbox, Thriller
03
Wo & wann

Platform releases

  • PC (Microsoft Windows) Oct 30, 2009

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