Breakout Cover

IGDB / 2754

Breakout

1976 73 / 100 Arcade

The objective of the game is to destroy a multilayered wall of bricks at the top the screen. Upon hitting the bricks with a ball which bounces off of a paddle at the bottom of the screen the bricks are destroyed. If the player misses the ball with his horizontally moveable paddle the ball is lost. After loosing five balls the game is over.

World design Nicht eindeutig Game modeMultiplayer

Deep dive / Spielprofil

What it is about.

A structured look at the narrative, game feel, and traits that define this game.

Story & context

The objective of the game is to destroy a multilayered wall of bricks at the top the screen. Upon hitting the bricks with a ball which bounces off of a paddle at the bottom of the screen the bricks are destroyed. If the player misses the ball with his horizontally moveable paddle the ball is lost. After loosing five balls the game is over.

Game modeMultiplayer GenreArcade ThemeAction ThemeScience fiction
4 weitere Tags
Traitabstract art style Traitblock-breaking Traitfloating blocks Traitnever-ending

Watch / Trailer

Gameplay Video

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Game profile / Plain language

Everything relevant. Without the wiki wilderness.

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
Atari, Atari
Publisher
Atari, ASCII Corporation, Namco
Franchise
Standalone
02
So spielt es sich

Spielprofil

Modi
Multiplayer, Single player
Perspective
Side view
Themes
Action, Science fiction
03
Wo & wann

Platform releases

  • Arcade May 13, 1976
  • MSX 1983
  • AY-3-8606 1977
  • Atari 2600 1978

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