Miss It! Cover

IGDB / 283707

Miss It!

2009 Arcade
Miss It is a homebrew Atari 2600 game developed by Alan W. Smith and initially released online in 2009. The game went on to receive a limited cartridge release through Good Deal Games in 2011. Miss It was later included in the Atari Flashback series of plug-and-play consoles, starting with the Atari Flashback 5 in 2014, and most recently in the Atari Flashback X Deluxe in 2019. In Miss It, the player must move a bla Show full summary

Miss It is a homebrew Atari 2600 game developed by Alan W. Smith and initially released online in 2009. The game went on to receive a limited cartridge release through Good Deal Games in 2011. Miss It was later included in the Atari Flashback series of plug-and-play consoles, starting with the Atari Flashback 5 in 2014, and most recently in the Atari Flashback X Deluxe in 2019. In Miss It, the player must move a black square to avoid touching colorful squares that bounce around the screen, the number of which increases over time. The longer the player manages to avoid contact, the higher the score they achieve. The left difficulty switch can toggle the functionality of the score counter, either to go up 1 point every second, or to only increase when the the player is moving.

World design Nicht eindeutig

Deep dive / Spielprofil

Everything about Miss It!: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context

Miss It is a homebrew Atari 2600 game developed by Alan W. Smith and initially released online in 2009. The game went on to receive a limited cartridge release through Good Deal Games in 2011. Miss It was later included in the Atari Flashback series of plug-and-play consoles, starting with the Atari Flashback 5 in 2014, and most recently in the Atari Flashback X Deluxe in 2019. In Miss It, the player must move a black square to avoid touching colorful squares that bounce around the screen, the number of which increases over time. The longer the player manages to avoid contact, the higher the score they achieve. The left difficulty switch can toggle the functionality of the score counter, either to go up 1 point every second, or to only increase when the the player is moving.

4 weitere Tags
Traitdeliberately retro Traithomebrew Traitretro Traitretro graphics

Game profile / Plain language

Miss It!: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
Alan W. Smith
Publisher
Atari, Good Deal Games
Franchise
Standalone
02
So spielt es sich

Spielprofil

Modi
Single player
Perspective
Bird view / Isometric
Themes
Nicht angegeben
03
Wo & wann

Platform releases

  • Atari 2600 Jun 23, 2009

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