Miss It! Cover

IGDB / 283707

Miss It!

2009 Arcade
Miss It is a homebrew Atari 2600 game developed by Alan W. Smith and initially released online in 2009. The game went on to receive a limited cartridge release through Good Deal Games in 2011. Miss It was later included in the Atari Flashback series of plug-and-play consoles, starting with the Atari Flashback 5 in 2014, and most recently in the Atari Flashback X Deluxe in 2019. In Miss It, the player must move a bla Vollständige Kurzbeschreibung anzeigen

Miss It is a homebrew Atari 2600 game developed by Alan W. Smith and initially released online in 2009. The game went on to receive a limited cartridge release through Good Deal Games in 2011. Miss It was later included in the Atari Flashback series of plug-and-play consoles, starting with the Atari Flashback 5 in 2014, and most recently in the Atari Flashback X Deluxe in 2019. In Miss It, the player must move a black square to avoid touching colorful squares that bounce around the screen, the number of which increases over time. The longer the player manages to avoid contact, the higher the score they achieve. The left difficulty switch can toggle the functionality of the score counter, either to go up 1 point every second, or to only increase when the the player is moving.

Weltdesign Nicht eindeutig

Detailanalyse / Spielprofil

Alles über Miss It!: Story und Spielprinzip

Ein strukturierter Blick auf Erzählung, Spielgefühl und die Eigenschaften, die dieses Spiel definieren.

Story & Kontext

Miss It is a homebrew Atari 2600 game developed by Alan W. Smith and initially released online in 2009. The game went on to receive a limited cartridge release through Good Deal Games in 2011. Miss It was later included in the Atari Flashback series of plug-and-play consoles, starting with the Atari Flashback 5 in 2014, and most recently in the Atari Flashback X Deluxe in 2019. In Miss It, the player must move a black square to avoid touching colorful squares that bounce around the screen, the number of which increases over time. The longer the player manages to avoid contact, the higher the score they achieve. The left difficulty switch can toggle the functionality of the score counter, either to go up 1 point every second, or to only increase when the the player is moving.

4 weitere Tags
Merkmaldeliberately retro Merkmalhomebrew Merkmalretro Merkmalretro graphics

Spielprofil / Klartext

Miss It!: Release, Plattformen und Fakten

Studio, Spielweise, Veröffentlichungen und offizielle Quellen – kompakt aus den externen IGDB-Daten aufbereitet.

01
Studios & Rechte

Studio & Veröffentlichung

Entwickler
Alan W. Smith
Herausgeber
Atari, Good Deal Games
Franchise
Eigenständig
02
So spielt es sich

Spielprofil

Modi
Single player
Perspektive
Bird view / Isometric
Themen
Nicht angegeben
03
Wo & wann

Plattform-Veröffentlichungen

  • Atari 2600 Jun 23, 2009

Preise / Shops

Miss It! Preise und Angebote vergleichen

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Edition und Plattform gezielt suchen

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