Faselei! Cover

IGDB / 28401

Faselei!

1999 Role-playing (RPG) Strategy Tactical
Faselei! is a Strategy game, developed by Sacnoth and published by SNK, which was released in Japan in 1999. Faselei! is one of the last titles to be released for the Neo Geo Pocket Color and even features digitised lyrics to the game's main theme. Heavily story driven, this strategy RPG takes place in a time when mechs known as TS are the weapon of choice for combat. Gameplay revolves around the battles and customi Show full summary

Faselei! is a Strategy game, developed by Sacnoth and published by SNK, which was released in Japan in 1999. Faselei! is one of the last titles to be released for the Neo Geo Pocket Color and even features digitised lyrics to the game's main theme. Heavily story driven, this strategy RPG takes place in a time when mechs known as TS are the weapon of choice for combat. Gameplay revolves around the battles and customising your TS between those battles. Battles are part turn based and part real-time. The player inputs their actions at the beginning of the turn. The amount of actions they can input is dependant on their type of TS. Once they have finished their selection everything is played out in real-time for the duration of the turn. This makes thinking about what your opponents and allies will do in advance essential before taking your turn.

World design Nicht eindeutig GameplayRole-playing

Deep dive / Spielprofil

Everything about Faselei!: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context

Faselei! is a Strategy game, developed by Sacnoth and published by SNK, which was released in Japan in 1999. Faselei! is one of the last titles to be released for the Neo Geo Pocket Color and even features digitised lyrics to the game's main theme. Heavily story driven, this strategy RPG takes place in a time when mechs known as TS are the weapon of choice for combat. Gameplay revolves around the battles and customising your TS between those battles. Battles are part turn based and part real-time. The player inputs their actions at the beginning of the turn. The amount of actions they can input is dependant on their type of TS. Once they have finished their selection everything is played out in real-time for the duration of the turn. This makes thinking about what your opponents and allies will do in advance essential before taking your turn.

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Game profile / Plain language

Faselei!: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
Sacnoth
Publisher
SNK
Franchise
Standalone
02
So spielt es sich

Spielprofil

Modi
Single player
Perspective
Bird view / Isometric
Themes
Science fiction
03
Wo & wann

Platform releases

  • Neo Geo Pocket Color Dec 29, 1999
  • Neo Geo Pocket Color 2000

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