Faselei! Cover

IGDB / 28401

Faselei!

1999 Role-playing (RPG) Strategy Tactical
Faselei! is a Strategy game, developed by Sacnoth and published by SNK, which was released in Japan in 1999. Faselei! is one of the last titles to be released for the Neo Geo Pocket Color and even features digitised lyrics to the game's main theme. Heavily story driven, this strategy RPG takes place in a time when mechs known as TS are the weapon of choice for combat. Gameplay revolves around the battles and customi Vollständige Kurzbeschreibung anzeigen

Faselei! is a Strategy game, developed by Sacnoth and published by SNK, which was released in Japan in 1999. Faselei! is one of the last titles to be released for the Neo Geo Pocket Color and even features digitised lyrics to the game's main theme. Heavily story driven, this strategy RPG takes place in a time when mechs known as TS are the weapon of choice for combat. Gameplay revolves around the battles and customising your TS between those battles. Battles are part turn based and part real-time. The player inputs their actions at the beginning of the turn. The amount of actions they can input is dependant on their type of TS. Once they have finished their selection everything is played out in real-time for the duration of the turn. This makes thinking about what your opponents and allies will do in advance essential before taking your turn.

Weltdesign Nicht eindeutig GameplayRollenspiel

Detailanalyse / Spielprofil

Alles über Faselei!: Story und Spielprinzip

Ein strukturierter Blick auf Erzählung, Spielgefühl und die Eigenschaften, die dieses Spiel definieren.

Story & Kontext

Faselei! is a Strategy game, developed by Sacnoth and published by SNK, which was released in Japan in 1999. Faselei! is one of the last titles to be released for the Neo Geo Pocket Color and even features digitised lyrics to the game's main theme. Heavily story driven, this strategy RPG takes place in a time when mechs known as TS are the weapon of choice for combat. Gameplay revolves around the battles and customising your TS between those battles. Battles are part turn based and part real-time. The player inputs their actions at the beginning of the turn. The amount of actions they can input is dependant on their type of TS. Once they have finished their selection everything is played out in real-time for the duration of the turn. This makes thinking about what your opponents and allies will do in advance essential before taking your turn.

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Spielprofil / Klartext

Faselei!: Release, Plattformen und Fakten

Studio, Spielweise, Veröffentlichungen und offizielle Quellen – kompakt aus den externen IGDB-Daten aufbereitet.

01
Studios & Rechte

Studio & Veröffentlichung

Entwickler
Sacnoth
Herausgeber
SNK
Franchise
Eigenständig
02
So spielt es sich

Spielprofil

Modi
Single player
Perspektive
Bird view / Isometric
Themen
Science fiction
03
Wo & wann

Plattform-Veröffentlichungen

  • Neo Geo Pocket Color Dec 29, 1999
  • Neo Geo Pocket Color 2000

Preise / Shops

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Offizielle Shops

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