Asterisk no Daibouken Cover

IGDB / 288024

Asterisk no Daibouken

Hack and slash/Beat 'em up
One of the only games successfully dumped from a Game Processor RAM Cassette. This was a student game project developed in the HAL College of Technology & Design (no relation to HAL Laboratory). This game was dumped from a Game Processor RAM Cassette in 2005 by d4s. It was originally thought that the data was deteriorating but I am starting to believe it wasn't aside from a few bits. The goal of the game is to take Show full summary

One of the only games successfully dumped from a Game Processor RAM Cassette. This was a student game project developed in the HAL College of Technology & Design (no relation to HAL Laboratory). This game was dumped from a Game Processor RAM Cassette in 2005 by d4s. It was originally thought that the data was deteriorating but I am starting to believe it wasn't aside from a few bits. The goal of the game is to take the coin at the end of the level, then go back and defeat the boss by hitting it 5 times with either the sword or the fireball, then the credits would appear. GAME CREDITS: アスタリスクの大冒險 企画 寺西 祐樹 リーダー 吉澤 良浩 プログラム 高田 成晋 サウンド 斉藤 康幸 キャラデザ 小沼 健太郎 Asterisk no Daibouken Asterisk's Great Adventure Planner Yuki Teranishi Leader Yoshihiro Yoshizawa Program Naruhito Takada Sound Yasuyuki Saito Character Design Kentaro Onuma

World design Nicht eindeutig GameplayCombat-focused

Deep dive / Spielprofil

Everything about Asterisk no Daibouken: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context

One of the only games successfully dumped from a Game Processor RAM Cassette. This was a student game project developed in the HAL College of Technology & Design (no relation to HAL Laboratory). This game was dumped from a Game Processor RAM Cassette in 2005 by d4s. It was originally thought that the data was deteriorating but I am starting to believe it wasn't aside from a few bits. The goal of the game is to take the coin at the end of the level, then go back and defeat the boss by hitting it 5 times with either the sword or the fireball, then the credits would appear. GAME CREDITS: アスタリスクの大冒險 企画 寺西 祐樹 リーダー 吉澤 良浩 プログラム 高田 成晋 サウンド 斉藤 康幸 キャラデザ 小沼 健太郎 Asterisk no Daibouken Asterisk's Great Adventure Planner Yuki Teranishi Leader Yoshihiro Yoshizawa Program Naruhito Takada Sound Yasuyuki Saito Character Design Kentaro Onuma

2 weitere Tags
Traitjapan Traitstudent project

Watch / Trailer

Soundtrack

Trailer metadata from IGDB; playback via YouTube in privacy-enhanced mode.

Game profile / Plain language

Asterisk no Daibouken: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
Nicht angegeben
Publisher
Nicht angegeben
Franchise
Standalone
02
So spielt es sich

Spielprofil

Modi
Single player
Perspective
Side view
Themes
Action, Fantasy
03
Wo & wann

Platform releases

  • Super Famicom 2005

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