This is a simulation of bombing at night during World War II. The white marks passing below are target markers (flares released at lower level by target marking aircraft. You must maneuver your aircraft so that markers are in the centre of your site when the bombs you have released detonate. This involves accounting for your present height (1-6), so that the bombs will explode with the most markers within the blast range (the red area in centre of your targeting site) when the bombs hit the ground. Therefore, at higher heights you must release your bombs sooner, since it takes more time for them to fall, so that they will hit the ground when the target markers are in the centre of your site. If you completely miss (fail to have any markers within the blast area) you lose a point, if you only have one marker in the blast area no points are lost or gained. You must have at least two markers in the area to begin to gain points. A total score is reported at the end of your bomb run.
IGDB / 289113
Bombaim
This is a simulation of bombing at night during World War II. The white marks passing below are target markers (flares released at lower level by target marking aircraft. You must maneuver your aircraft so that markers are in the centre of your site when the bombs you have released detonate. This involves accounting for your present height (1-6), so that the bombs will explode with the most markers within the blast r Show full summary
This is a simulation of bombing at night during World War II. The white marks passing below are target markers (flares released at lower level by target marking aircraft. You must maneuver your aircraft so that markers are in the centre of your site when the bombs you have released detonate. This involves accounting for your present height (1-6), so that the bombs will explode with the most markers within the blast range (the red area in centre of your targeting site) when the bombs hit the ground. Therefore, at higher heights you must release your bombs sooner, since it takes more time for them to fall, so that they will hit the ground when the target markers are in the centre of your site. If you completely miss (fail to have any markers within the blast area) you lose a point, if you only have one marker in the blast area no points are lost or gained. You must have at least two markers in the area to begin to gain points. A total score is reported at the end of your bomb run.
Deep dive / Spielprofil
Everything about Bombaim: story and gameplay
A structured look at the narrative, game feel, and traits that define this game.
1 weitere Tags
Media / Screenshots
Bombaim screenshots and game world
Game profile / Plain language
Bombaim: release, platforms, and facts
Studio, play style, releases, and official sources — compactly prepared from external IGDB data.
Studio & publishing
- Developer
- Nicht angegeben
- Publisher
- BASIC 10Liner
- Franchise
- Standalone
Spielprofil
- Modi
- Nicht angegeben
- Perspective
- Nicht angegeben
- Themes
- Action
Platform releases
- TRS-80 Feb 16, 2024
Official & external links
Prices / Stores
Compare Bombaim prices and deals
Prices never affect your match ranking.
The 36 price sources are now being checked in the background. Product prices found will appear automatically.
Official storefronts