This is a simulation of bombing at night during World War II. The white marks passing below are target markers (flares released at lower level by target marking aircraft. You must maneuver your aircraft so that markers are in the centre of your site when the bombs you have released detonate. This involves accounting for your present height (1-6), so that the bombs will explode with the most markers within the blast range (the red area in centre of your targeting site) when the bombs hit the ground. Therefore, at higher heights you must release your bombs sooner, since it takes more time for them to fall, so that they will hit the ground when the target markers are in the centre of your site. If you completely miss (fail to have any markers within the blast area) you lose a point, if you only have one marker in the blast area no points are lost or gained. You must have at least two markers in the area to begin to gain points. A total score is reported at the end of your bomb run.
IGDB / 289113
Bombaim
This is a simulation of bombing at night during World War II. The white marks passing below are target markers (flares released at lower level by target marking aircraft. You must maneuver your aircraft so that markers are in the centre of your site when the bombs you have released detonate. This involves accounting for your present height (1-6), so that the bombs will explode with the most markers within the blast r Vollständige Kurzbeschreibung anzeigen
This is a simulation of bombing at night during World War II. The white marks passing below are target markers (flares released at lower level by target marking aircraft. You must maneuver your aircraft so that markers are in the centre of your site when the bombs you have released detonate. This involves accounting for your present height (1-6), so that the bombs will explode with the most markers within the blast range (the red area in centre of your targeting site) when the bombs hit the ground. Therefore, at higher heights you must release your bombs sooner, since it takes more time for them to fall, so that they will hit the ground when the target markers are in the centre of your site. If you completely miss (fail to have any markers within the blast area) you lose a point, if you only have one marker in the blast area no points are lost or gained. You must have at least two markers in the area to begin to gain points. A total score is reported at the end of your bomb run.
Detailanalyse / Spielprofil
Alles über Bombaim: Story und Spielprinzip
Ein strukturierter Blick auf Erzählung, Spielgefühl und die Eigenschaften, die dieses Spiel definieren.
1 weitere Tags
Medien / Screenshots
Bombaim Screenshots und Spielewelt
Spielprofil / Klartext
Bombaim: Release, Plattformen und Fakten
Studio, Spielweise, Veröffentlichungen und offizielle Quellen – kompakt aus den externen IGDB-Daten aufbereitet.
Studio & Veröffentlichung
- Entwickler
- Nicht angegeben
- Herausgeber
- BASIC 10Liner
- Franchise
- Eigenständig
Spielprofil
- Modi
- Nicht angegeben
- Perspektive
- Nicht angegeben
- Themen
- Action
Plattform-Veröffentlichungen
- TRS-80 Feb 16, 2024
Offizielle & externe Links
Preise / Shops
Bombaim Preise und Angebote vergleichen
Preise beeinflussen niemals die Trefferrangfolge.
Die 36 Preisquellen werden jetzt im Hintergrund geprüft. Gefundene Produktpreise erscheinen automatisch.
Offizielle Shops