Harvester Cover

IGDB / 2900

Harvester

1996 81 / 100 Adventure Point-and-click
The game's play is done through a point and click interface. Players must visit various locations within the game's fictional town of Harvest, which can be done via an overhead map. By speaking to various townspeople and clicking on special "hotspots", players can learn information and collect items that progress the game's story and play. Harvester also features a fighting system where players can attack other chara Vollständige Kurzbeschreibung anzeigen

The game's play is done through a point and click interface. Players must visit various locations within the game's fictional town of Harvest, which can be done via an overhead map. By speaking to various townspeople and clicking on special "hotspots", players can learn information and collect items that progress the game's story and play. Harvester also features a fighting system where players can attack other characters by selecting a weapon and then clicking on the target. Both the target and the player's character have a limited amount of health available, allowing for either the player or the target to die. Players can choose to progress through the game by solving puzzles or by killing one of the non-playable characters.

Weltdesign Nicht eindeutig StimmungHorror

Detailanalyse / Spielprofil

Alles über Harvester: Story und Spielprinzip

Ein strukturierter Blick auf Erzählung, Spielgefühl und die Eigenschaften, die dieses Spiel definieren.

Story & Kontext

The game stars Steve, who awakes with a case of amnesia in a strange town in 1953 called Harvest. He can't remember anything from his past and when he tells the people that claim to be his family, as well as townsfolk, they all tell him what a kidder he is. All of the town inhabitants are extremely eccentric and many appear to be more a satire or stereotype than real people. They all continuously stress to Steve that he should join the Lodge, which is a large building located at the center of town that serves as the headquarters of the Order of the Harvest Moon. Steve visits the Sergeant at Arms at the Lodge, who tells him that all of his questions will be answered inside the building. To enter, he must first join the Order of the Harvest Moon. But in order to join, he must perform a series of tasks that range from simple vandalism to arson for his initiation.

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Merkmaladult Merkmalbloody Merkmalcannibalism Merkmalcheat code Merkmalcontroversy Merkmalcrime Merkmalextreme violence Merkmalfull motion video Merkmallgbtq+ Merkmallive-action cutscene Merkmalmurder Merkmalpedophilia Merkmalracial stereotypes Merkmalracism Merkmalsatire Merkmalsexual content Merkmalsteam

Spielprofil / Klartext

Harvester: Release, Plattformen und Fakten

Studio, Spielweise, Veröffentlichungen und offizielle Quellen – kompakt aus den externen IGDB-Daten aufbereitet.

01
Studios & Rechte

Studio & Veröffentlichung

Entwickler
DigiFX Interactive
Herausgeber
Merit Studios, Virgin Interactive Entertainment (Europe) Ltd., Nightdive Studios
Franchise
Eigenständig
02
So spielt es sich

Spielprofil

Modi
Single player
Perspektive
Side view
Themen
Action, Horror
03
Wo & wann

Plattform-Veröffentlichungen

  • Mac Mar 06, 2014
  • Linux Mar 06, 2014
  • DOS Sep 05, 1996
  • PC (Microsoft Windows) Mar 06, 2014

Preise / Shops

Harvester Preise und Angebote vergleichen

Preise beeinflussen niemals die Trefferrangfolge.

Noch kein Livepreis für dieses Spiel

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