D-Bug Cover

IGDB / 296131

D-Bug

1983 Puzzle Simulator
In D-bug, players step into the role of Charlie Fix-it, a computer repair specialist who lives inside a computer system. The game combines two distinct gameplay elements: a strategic board game called Gotcha! where players compete against the computer to capture their own pieces (butterflies or sailboats), and a computer repair simulation that triggers when system errors occur. During repair sequences, players must d Show full summary

In D-bug, players step into the role of Charlie Fix-it, a computer repair specialist who lives inside a computer system. The game combines two distinct gameplay elements: a strategic board game called Gotcha! where players compete against the computer to capture their own pieces (butterflies or sailboats), and a computer repair simulation that triggers when system errors occur. During repair sequences, players must diagnose problems by observing symptoms, navigate through computer components, and replace malfunctioning parts. As repairs are completed successfully, the game progressively introduces more complex technical challenges, teaching children basic computer troubleshooting concepts through hands-on gameplay.

World design Nicht eindeutig GameplayPuzzles

Deep dive / Spielprofil

Everything about D-Bug: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context

In D-bug, players step into the role of Charlie Fix-it, a computer repair specialist who lives inside a computer system. The game combines two distinct gameplay elements: a strategic board game called Gotcha! where players compete against the computer to capture their own pieces (butterflies or sailboats), and a computer repair simulation that triggers when system errors occur. During repair sequences, players must diagnose problems by observing symptoms, navigate through computer components, and replace malfunctioning parts. As repairs are completed successfully, the game progressively introduces more complex technical challenges, teaching children basic computer troubleshooting concepts through hands-on gameplay.

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Traitminigames

Game profile / Plain language

D-Bug: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
Nicht angegeben
Publisher
Electronic Arts
Franchise
Standalone
02
So spielt es sich

Spielprofil

Modi
Single player
Perspective
Bird view / Isometric
Themes
Educational
03
Wo & wann

Platform releases

  • Commodore C64/128/MAX 1983
  • Atari 8-bit 1983

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