D-Bug Cover

IGDB / 296131

D-Bug

1983 Puzzle Simulator
In D-bug, players step into the role of Charlie Fix-it, a computer repair specialist who lives inside a computer system. The game combines two distinct gameplay elements: a strategic board game called Gotcha! where players compete against the computer to capture their own pieces (butterflies or sailboats), and a computer repair simulation that triggers when system errors occur. During repair sequences, players must d Vollständige Kurzbeschreibung anzeigen

In D-bug, players step into the role of Charlie Fix-it, a computer repair specialist who lives inside a computer system. The game combines two distinct gameplay elements: a strategic board game called Gotcha! where players compete against the computer to capture their own pieces (butterflies or sailboats), and a computer repair simulation that triggers when system errors occur. During repair sequences, players must diagnose problems by observing symptoms, navigate through computer components, and replace malfunctioning parts. As repairs are completed successfully, the game progressively introduces more complex technical challenges, teaching children basic computer troubleshooting concepts through hands-on gameplay.

Weltdesign Nicht eindeutig GameplayRätsel

Detailanalyse / Spielprofil

Alles über D-Bug: Story und Spielprinzip

Ein strukturierter Blick auf Erzählung, Spielgefühl und die Eigenschaften, die dieses Spiel definieren.

Story & Kontext

In D-bug, players step into the role of Charlie Fix-it, a computer repair specialist who lives inside a computer system. The game combines two distinct gameplay elements: a strategic board game called Gotcha! where players compete against the computer to capture their own pieces (butterflies or sailboats), and a computer repair simulation that triggers when system errors occur. During repair sequences, players must diagnose problems by observing symptoms, navigate through computer components, and replace malfunctioning parts. As repairs are completed successfully, the game progressively introduces more complex technical challenges, teaching children basic computer troubleshooting concepts through hands-on gameplay.

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Merkmalminigames

Spielprofil / Klartext

D-Bug: Release, Plattformen und Fakten

Studio, Spielweise, Veröffentlichungen und offizielle Quellen – kompakt aus den externen IGDB-Daten aufbereitet.

01
Studios & Rechte

Studio & Veröffentlichung

Entwickler
Nicht angegeben
Herausgeber
Electronic Arts
Franchise
Eigenständig
02
So spielt es sich

Spielprofil

Modi
Single player
Perspektive
Bird view / Isometric
Themen
Educational
03
Wo & wann

Plattform-Veröffentlichungen

  • Commodore C64/128/MAX 1983
  • Atari 8-bit 1983

Preise / Shops

D-Bug Preise und Angebote vergleichen

Preise beeinflussen niemals die Trefferrangfolge.

Noch kein Livepreis für dieses Spiel

Die 36 Preisquellen werden jetzt im Hintergrund geprüft. Gefundene Produktpreise erscheinen automatisch.

Offizielle Shops

Auf der Originalplattform prüfen

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