Glory of the Roman Empire Cover

IGDB / 298

Glory of the Roman Empire

2006 61 / 100 Real Time Strategy (RTS) Strategy

Glory of the Roman Empire is the first of three games on the subject (CivCity: Rome, Caesar IV) that came out in 2006. The game has full 3D structures, units and environment. It has dozens of historically inspired structures and environments rendered in full detail in a 3D world. Buildings can be placed easily in every direction.

World design Nicht eindeutig

Deep dive / Spielprofil

Everything about Glory of the Roman Empire: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context

Glory of the Roman Empire is the first of three games on the subject (CivCity: Rome, Caesar IV) that came out in 2006. The game has full 3D structures, units and environment. It has dozens of historically inspired structures and environments rendered in full detail in a 3D world. Buildings can be placed easily in every direction.

6 weitere Tags
Traitancient rome Traitbuilding Traiteconomy Traitresource management Traitroman empire Traitwar

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Trailer

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Game profile / Plain language

Glory of the Roman Empire: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
Haemimont Games
Publisher
FX Interactive, cdv Software Entertainment
Franchise
Standalone
02
So spielt es sich

Spielprofil

Modi
Single player
Perspective
Bird view / Isometric
Themes
Historical
03
Wo & wann

Platform releases

  • PC (Microsoft Windows) Q4 2006
  • PC (Microsoft Windows) Jun 16, 2006
  • PC (Microsoft Windows) Jul 03, 2006

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