IPollute Cover

IGDB / 302754

IPollute

2014 Indie Puzzle
iPollute is a clay animated environment themed game that is played similarly to the GROW series of puzzle games. The player is presented with a fixed view of a valley and a number of icons that are used to play the game. The objective of the game is to make the valley flourish by tapping on the icons in the correct order. If unsuccessful the player will lose by either running out of icons to tap on or by triggering a Vollständige Kurzbeschreibung anzeigen

iPollute is a clay animated environment themed game that is played similarly to the GROW series of puzzle games. The player is presented with a fixed view of a valley and a number of icons that are used to play the game. The objective of the game is to make the valley flourish by tapping on the icons in the correct order. If unsuccessful the player will lose by either running out of icons to tap on or by triggering a major disastrous event. Each time an icon is tapped it will go up in level and it is when all icons has reached their maximum levels that the game is won. All the icons (except for one) pollute the environment in different ways. This includes leaving garbage, building factories, cutting down trees, spilling chemicals, polluting the air and dispersing oil. The final icon is a heart which can be used to revoke damage. When one icon is tapped it can have an effect on the levels of other icons. For example building a factory can lead to more air pollution or trees being cut down. In this way all icons can be leveled to max even if they are just tapped once. When starting out levels are divided into sub-levels which means that the player manually clicks on icons to see these effects being played out. Later on a quick play mode can be unlocked where effects happen automatically. By leveling up icons the player earns greencoins that can be used in the game store to buy hints on how to succeed with the game. By discovering different scenes the player can also earn stars which are needed to turn on the quick play mode. Greencoins can also be used to unlock a fast forward button and to reveal the current levels of the icons.

Weltdesign Nicht eindeutig GameplayRätsel

Detailanalyse / Spielprofil

Alles über IPollute: Story und Spielprinzip

Ein strukturierter Blick auf Erzählung, Spielgefühl und die Eigenschaften, die dieses Spiel definieren.

Story & Kontext
iPollute is a clay animated environment themed game that is played similarly to the GROW series of puzzle games. The player is presented with a fixed view of a valley and a number of icons that are used to play the game. The objective of the game is to make the valley flourish by tapping on the icons in the correct order. If unsuccessful the player will lose by either running out of icons to tap on or by triggering a major disastrous event. Each time an icon is tapped it will go up in level and it is when all icons has reached their maximum levels that the game is won. All the icons (except for one) pollute the environment in different ways. This includes leaving garbage, building factories, cutting down trees, spilling chemicals, polluting the air and dispersing oil. The final icon is a heart which can be used to revoke damage. When one icon is tapped it can have an effect on the level Vollständige Beschreibung anzeigen

iPollute is a clay animated environment themed game that is played similarly to the GROW series of puzzle games. The player is presented with a fixed view of a valley and a number of icons that are used to play the game. The objective of the game is to make the valley flourish by tapping on the icons in the correct order. If unsuccessful the player will lose by either running out of icons to tap on or by triggering a major disastrous event. Each time an icon is tapped it will go up in level and it is when all icons has reached their maximum levels that the game is won. All the icons (except for one) pollute the environment in different ways. This includes leaving garbage, building factories, cutting down trees, spilling chemicals, polluting the air and dispersing oil. The final icon is a heart which can be used to revoke damage. When one icon is tapped it can have an effect on the levels of other icons. For example building a factory can lead to more air pollution or trees being cut down. In this way all icons can be leveled to max even if they are just tapped once. When starting out levels are divided into sub-levels which means that the player manually clicks on icons to see these effects being played out. Later on a quick play mode can be unlocked where effects happen automatically. By leveling up icons the player earns greencoins that can be used in the game store to buy hints on how to succeed with the game. By discovering different scenes the player can also earn stars which are needed to turn on the quick play mode. Greencoins can also be used to unlock a fast forward button and to reveal the current levels of the icons.

Spielprofil / Klartext

IPollute: Release, Plattformen und Fakten

Studio, Spielweise, Veröffentlichungen und offizielle Quellen – kompakt aus den externen IGDB-Daten aufbereitet.

01
Studios & Rechte

Studio & Veröffentlichung

Entwickler
Crafty Arcade
Herausgeber
BulkyPix
Franchise
Eigenständig
02
So spielt es sich

Spielprofil

Modi
Single player
Perspektive
Nicht angegeben
Themen
Educational
03
Wo & wann

Plattform-Veröffentlichungen

  • iOS Sep 25, 2014
  • Android TBD

Preise / Shops

IPollute Preise und Angebote vergleichen

Preise beeinflussen niemals die Trefferrangfolge.

Noch kein Livepreis für dieses Spiel

Die 36 Preisquellen werden jetzt im Hintergrund geprüft. Gefundene Produktpreise erscheinen automatisch.

Offizielle Shops

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