Chronon Cover

IGDB / 314983

Chronon

2006 Point-and-click Puzzle

The purpose of Chronon is to let the little yellow dwarf out of a center cage. The master of this house will come back at 7pm; you make the way to escape with moving and interacting with items in the house at each fixed hour until the master comes back.

World design Nicht eindeutig GameplayPuzzles

Deep dive / Spielprofil

Everything about Chronon: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context

The purpose of Chronon is to let the little yellow dwarf out of a center cage. The master of this house will come back at 7pm; you make the way to escape with moving and interacting with items in the house at each fixed hour until the master comes back.

3 weitere Tags
Traitescape game Traitescape room Traittime manipulation

Game profile / Plain language

Chronon: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
Eyezmaze
Publisher
Eyezmaze
Franchise
Standalone
02
So spielt es sich

Spielprofil

Modi
Single player
Perspective
Side view
Themes
Nicht angegeben
03
Wo & wann

Platform releases

  • Web browser May 21, 2006

Prices / Stores

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