Procedure Cover

IGDB / 322892

Procedure

2016 Indie
A game made very quickly for Flatgame Annual 2016. I had surgery with a general anaesthetic for the first time in my life just before Christmas. This game is my response. I tried to follow the rules for a flatgame as closely as possible – to make me work differently. The most striking thing for me is how directly personal it turned out. I had a vague idea of what the game might be about. The graphics were abstract s Show full summary

A game made very quickly for Flatgame Annual 2016. I had surgery with a general anaesthetic for the first time in my life just before Christmas. This game is my response. I tried to follow the rules for a flatgame as closely as possible – to make me work differently. The most striking thing for me is how directly personal it turned out. I had a vague idea of what the game might be about. The graphics were abstract scribbles done in half an hour. The game was put together in about three hours. I'm aware I haven't done anything interesting with space in the game but the focus was very much on the story.

World design Nicht eindeutig

Deep dive / Spielprofil

Everything about Procedure: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context

A game made very quickly for Flatgame Annual 2016. I had surgery with a general anaesthetic for the first time in my life just before Christmas. This game is my response. I tried to follow the rules for a flatgame as closely as possible – to make me work differently. The most striking thing for me is how directly personal it turned out. I had a vague idea of what the game might be about. The graphics were abstract scribbles done in half an hour. The game was put together in about three hours. I'm aware I haven't done anything interesting with space in the game but the focus was very much on the story.

6 weitere Tags
Trait2d Traitabstract art style Traitcolorful Traitdreamlike Traithand-drawn Traitmedical

Game profile / Plain language

Procedure: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
Nicht angegeben
Publisher
Nicht angegeben
Franchise
Standalone
02
So spielt es sich

Spielprofil

Modi
Single player
Perspective
Side view
Themes
Drama
03
Wo & wann

Platform releases

  • PC (Microsoft Windows) 2016

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