A game made very quickly for Flatgame Annual 2016. I had surgery with a general anaesthetic for the first time in my life just before Christmas. This game is my response. I tried to follow the rules for a flatgame as closely as possible – to make me work differently. The most striking thing for me is how directly personal it turned out. I had a vague idea of what the game might be about. The graphics were abstract scribbles done in half an hour. The game was put together in about three hours. I'm aware I haven't done anything interesting with space in the game but the focus was very much on the story.
IGDB / 322892
Procedure
A game made very quickly for Flatgame Annual 2016. I had surgery with a general anaesthetic for the first time in my life just before Christmas. This game is my response. I tried to follow the rules for a flatgame as closely as possible – to make me work differently. The most striking thing for me is how directly personal it turned out. I had a vague idea of what the game might be about. The graphics were abstract s Vollständige Kurzbeschreibung anzeigen
A game made very quickly for Flatgame Annual 2016. I had surgery with a general anaesthetic for the first time in my life just before Christmas. This game is my response. I tried to follow the rules for a flatgame as closely as possible – to make me work differently. The most striking thing for me is how directly personal it turned out. I had a vague idea of what the game might be about. The graphics were abstract scribbles done in half an hour. The game was put together in about three hours. I'm aware I haven't done anything interesting with space in the game but the focus was very much on the story.
Detailanalyse / Spielprofil
Alles über Procedure: Story und Spielprinzip
Ein strukturierter Blick auf Erzählung, Spielgefühl und die Eigenschaften, die dieses Spiel definieren.
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Medien / Screenshots
Procedure Screenshots und Spielewelt
Spielprofil / Klartext
Procedure: Release, Plattformen und Fakten
Studio, Spielweise, Veröffentlichungen und offizielle Quellen – kompakt aus den externen IGDB-Daten aufbereitet.
Studio & Veröffentlichung
- Entwickler
- Nicht angegeben
- Herausgeber
- Nicht angegeben
- Franchise
- Eigenständig
Spielprofil
- Modi
- Single player
- Perspektive
- Side view
- Themen
- Drama
Plattform-Veröffentlichungen
- PC (Microsoft Windows) 2016
Offizielle & externe Links
Preise / Shops
Procedure Preise und Angebote vergleichen
Preise beeinflussen niemals die Trefferrangfolge.
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Codes, Handel & physische Versionen
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