Z Cover

IGDB / 3275

Z

1996 70 / 100 Real Time Strategy (RTS) Strategy

Everything is in here from the terrific comedy cut scenes to the frantic game play making this is the definitive version of Z. Z is a real time war game played in a totally free environment where you undertake a breathtaking race to capture territory and resources. Crush your enemy before they overpower you.

World design Nicht eindeutig Game modeMultiplayer

Deep dive / Spielprofil

Everything about Z: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context
The game opens with Commander Zod shooting the Bitmap Brothers Logo off the screen. Meanwhile, a Supply Ship is adrift in space. Its occupants, two robots named Brad and Allan, wake up to the radio buzzer. The two find two new messages from Commander Zod. The first shows Zod telling about his delivery, one hour overdue; the second shows him threatening to "kick their red butts" if he finds out about them slacking off. Allan and Brad just resume their mission. The two constantly steer the ship in a bunch of twists and turns (one sends them knocking the game's title into the opening credits, which are just visible in space), and finally arriving at their first destination. Their mission sends them across twenty levels on five planets, fighting enemy soldiers. Only when the five planets are conquered will the party begin. After the final level, Zod gets a promotion to Supreme Space Colonel Show full description

The game opens with Commander Zod shooting the Bitmap Brothers Logo off the screen. Meanwhile, a Supply Ship is adrift in space. Its occupants, two robots named Brad and Allan, wake up to the radio buzzer. The two find two new messages from Commander Zod. The first shows Zod telling about his delivery, one hour overdue; the second shows him threatening to "kick their red butts" if he finds out about them slacking off. Allan and Brad just resume their mission. The two constantly steer the ship in a bunch of twists and turns (one sends them knocking the game's title into the opening credits, which are just visible in space), and finally arriving at their first destination. Their mission sends them across twenty levels on five planets, fighting enemy soldiers. Only when the five planets are conquered will the party begin. After the final level, Zod gets a promotion to Supreme Space Colonel. Zod and the other soldiers celebrate by drinking many cans of rocket fuel, and by the next morning, so many discarded cans litter the ground that Brad and Allan are sick. Zod gets into the Supply Ship with Brad and Allan and decides to show them how to fly the spacecraft. Zod uses the ship to pull acrobatic stunts in space, leaving Brad thrilled. When Allan pulls another can of rocket fuel from the box, he notices a "do not shake" warning on its side. He shakes it up and tosses it to Zod. When Zod opens the can, an explosion blows the ship apart. Brad and Allan are hurled off, and Zod's hat can be seen floating in deep space.

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Watch / Trailer

Gameplay video

Trailer metadata from IGDB; playback via YouTube in privacy-enhanced mode.

Game profile / Plain language

Z: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
The Bitmap Brothers
Publisher
Virgin Interactive Entertainment (Europe) Ltd., GT Interactive Software, Renegade Software
Franchise
Standalone
02
So spielt es sich

Spielprofil

Modi
Multiplayer, Single player
Perspective
Bird view / Isometric
Themes
Action, Comedy, Science fiction
03
Wo & wann

Platform releases

  • iOS Jul 13, 2011
  • Super Nintendo Entertainment System Mar 01, 1996
  • Android Oct 29, 2013
  • DOS Jul 31, 1996
  • Sega Saturn Mar 27, 1998
  • PlayStation Dec 15, 1996
  • PC (Microsoft Windows) Jul 04, 2014

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