Swingin' Cover

IGDB / 333700

Swingin'

2014 Indie

This game was created as a part of the "0 hour game jam", a game jam taking place over the end of Daylight Savings Time, between 2 AM and 2 AM. Collect blue to increase score, green to get more lives, and avoid red or else you lose lives.

World design Nicht eindeutig

Deep dive / Spielprofil

Everything about Swingin': story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context

This game was created as a part of the "0 hour game jam", a game jam taking place over the end of Daylight Savings Time, between 2 AM and 2 AM. Collect blue to increase score, green to get more lives, and avoid red or else you lose lives.

2 weitere Tags
Trait0h game jam Traitsimple

Game profile / Plain language

Swingin': release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
Bret Hudson
Publisher
Bret Hudson
Franchise
Standalone
02
So spielt es sich

Spielprofil

Modi
Single player
Perspective
Side view
Themes
Nicht angegeben
03
Wo & wann

Platform releases

  • Web browser Nov 02, 2014

Prices / Stores

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