Metroid Cover

IGDB / 342602

Metroid

1986 Adventure Platform Shooter

Metroid was first released for the Famicom Disk System, exclusively in Japan. Due to the enhanced hardware support, it features a save system, has less slowdown and better quality music. However, when comparing with its International version, it doesn't have the second quest after beating the game, the players can't use Justin Bailey Samus (Zero Suit) and it is much lenient on difficulty and endgame requirements.

World design Nicht eindeutig GameplayCombat-focused

Deep dive / Spielprofil

Everything about Metroid: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context

Metroid was first released for the Famicom Disk System, exclusively in Japan. Due to the enhanced hardware support, it features a save system, has less slowdown and better quality music. However, when comparing with its International version, it doesn't have the second quest after beating the game, the players can't use Justin Bailey Samus (Zero Suit) and it is much lenient on difficulty and endgame requirements.

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Game profile / Plain language

Metroid: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
Nintendo R&D1, Iwasaki Giken Kogyo
Publisher
Nintendo
Franchise
Metroid
02
So spielt es sich

Spielprofil

Modi
Single player
Perspective
Side view
Themes
Action, Science fiction
03
Wo & wann

Platform releases

  • Family Computer Disk System Aug 06, 1986
  • Wii Mar 04, 2008
  • Wii U Aug 14, 2013
  • Nintendo 3DS Feb 29, 2012

Prices / Stores

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