Neon Genesis Evangelion Cover

IGDB / 3555

Neon Genesis Evangelion

1999 Fighting
This game is an interactive adaptation of Neon Genesis Evangelion for N64. Called Shinseki Evangelion in Japan, the Gainax-produced anime series originally aired from October '95 to March '96 and soon spawned a feature movie release in '97. The N64 game starts in the year 2015, 15 years after Second Impact. The Angels have returned and suddenly attack Tokyo-3. Using so-called "terror-fields" that cannot be penetrated Vollständige Kurzbeschreibung anzeigen

This game is an interactive adaptation of Neon Genesis Evangelion for N64. Called Shinseki Evangelion in Japan, the Gainax-produced anime series originally aired from October '95 to March '96 and soon spawned a feature movie release in '97. The N64 game starts in the year 2015, 15 years after Second Impact. The Angels have returned and suddenly attack Tokyo-3. Using so-called "terror-fields" that cannot be penetrated by ordinary weapons, the Angels are taking on every human force sent out to oppose them. That's where you come in. As the pilot of the NERV-designed Evangelions, Shinji Ikari, you take your giant humanoid combat mech into battle with the Angels. Gameplay can best be described as interactive anime, as it relies heavily on timed button presses.

Weltdesign Nicht eindeutig GameplayKampf-fokussiert

Detailanalyse / Spielprofil

Alles über Neon Genesis Evangelion: Story und Spielprinzip

Ein strukturierter Blick auf Erzählung, Spielgefühl und die Eigenschaften, die dieses Spiel definieren.

Story & Kontext

This game is an interactive adaptation of Neon Genesis Evangelion for N64. Called Shinseki Evangelion in Japan, the Gainax-produced anime series originally aired from October '95 to March '96 and soon spawned a feature movie release in '97. The N64 game starts in the year 2015, 15 years after Second Impact. The Angels have returned and suddenly attack Tokyo-3. Using so-called "terror-fields" that cannot be penetrated by ordinary weapons, the Angels are taking on every human force sent out to oppose them. That's where you come in. As the pilot of the NERV-designed Evangelions, Shinji Ikari, you take your giant humanoid combat mech into battle with the Angels. Gameplay can best be described as interactive anime, as it relies heavily on timed button presses.

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Ansehen / Trailer

Gameplay Video

Trailer-Metadaten von IGDB, Wiedergabe über YouTube im erweiterten Datenschutzmodus.

Spielprofil / Klartext

Neon Genesis Evangelion: Release, Plattformen und Fakten

Studio, Spielweise, Veröffentlichungen und offizielle Quellen – kompakt aus den externen IGDB-Daten aufbereitet.

01
Studios & Rechte

Studio & Veröffentlichung

Entwickler
Bandai
Herausgeber
Bandai
Franchise
Neon Genesis Evangelion
02
So spielt es sich

Spielprofil

Modi
Single player, Split screen
Perspektive
Third person
Themen
Action, Science fiction
03
Wo & wann

Plattform-Veröffentlichungen

  • Nintendo 64 Jun 25, 1999

Preise / Shops

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Edition und Plattform gezielt suchen

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