Self Destruct Cover

IGDB / 358635

Self Destruct

2008 Shooter
Self Destruct is a hectic top-down arcade shooter made for the TIGSource PG competition. Players control a small ship that needs to survive 250 waves of enemies. The hook for this game is that all enemy waves are procedurally generated, making each gameplay sessions different. The small ship is able to shoot, use a shield (limited amount) and launch a nuke that clears the entire screen. Defeated enemies leave behind Vollständige Kurzbeschreibung anzeigen

Self Destruct is a hectic top-down arcade shooter made for the TIGSource PG competition. Players control a small ship that needs to survive 250 waves of enemies. The hook for this game is that all enemy waves are procedurally generated, making each gameplay sessions different. The small ship is able to shoot, use a shield (limited amount) and launch a nuke that clears the entire screen. Defeated enemies leave behind four types of bonuses: blue (restores the shield), red (upgrades the weapons), yellow (restores the nuke) and green (maxes out everything). Despite using an offline executable, the game originally could only be played when connected to the internet to use the online highscore tables. Later, an offline version was released as well.

Weltdesign Nicht eindeutig GameplaySurvival GameplayKampf-fokussiert

Detailanalyse / Spielprofil

Alles über Self Destruct: Story und Spielprinzip

Ein strukturierter Blick auf Erzählung, Spielgefühl und die Eigenschaften, die dieses Spiel definieren.

Story & Kontext

Self Destruct is a hectic top-down arcade shooter made for the TIGSource PG competition. Players control a small ship that needs to survive 250 waves of enemies. The hook for this game is that all enemy waves are procedurally generated, making each gameplay sessions different. The small ship is able to shoot, use a shield (limited amount) and launch a nuke that clears the entire screen. Defeated enemies leave behind four types of bonuses: blue (restores the shield), red (upgrades the weapons), yellow (restores the nuke) and green (maxes out everything). Despite using an offline executable, the game originally could only be played when connected to the internet to use the online highscore tables. Later, an offline version was released as well.

2 weitere Tags
Merkmalscrolling shooter Merkmalshoot 'em up

Spielprofil / Klartext

Self Destruct: Release, Plattformen und Fakten

Studio, Spielweise, Veröffentlichungen und offizielle Quellen – kompakt aus den externen IGDB-Daten aufbereitet.

01
Studios & Rechte

Studio & Veröffentlichung

Entwickler
Terry Cavanagh
Herausgeber
Terry Cavanagh
Franchise
Eigenständig
02
So spielt es sich

Spielprofil

Modi
Single player
Perspektive
Nicht angegeben
Themen
Action, Survival
03
Wo & wann

Plattform-Veröffentlichungen

  • PC (Microsoft Windows) Jun 03, 2008

Preise / Shops

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