Dungeon Keeper 2 Cover

IGDB / 36

Dungeon Keeper 2

1999 86 / 100 Real Time Strategy (RTS) Role-playing (RPG) Strategy

Like its predecessor, players take the role of a dungeon keeper, building and defending an underground dungeon from the would-be heroes that invade it, as well as from other keepers. In the game's campaign mode, the player is charged with recovering the portal gems from each area in order to open a portal to the surface.

World design Nicht eindeutig MoodHorror Game modeMultiplayer GameplayRole-playing

Deep dive / Spielprofil

What it is about.

A structured look at the narrative, game feel, and traits that define this game.

Story & context

Like its predecessor, players take the role of a dungeon keeper, building and defending an underground dungeon from the would-be heroes that invade it, as well as from other keepers. In the game's campaign mode, the player is charged with recovering the portal gems from each area in order to open a portal to the surface.

MoodHorror Game modeMultiplayer GameplayRole-playing GenreReal Time Strategy (RTS) GenreRole-playing (RPG) GenreStrategy ThemeAction ThemeComedy ThemeFantasy
40 weitere Tags
ThemeHorror Traitbase building Traitbow and arrow Traitbreaking the fourth wall Traitcutscene menu Traitdark humor Traitdirect control of units Traitdownloadable content Traitdungeon management Traitdwarves Traitea app Traitelves Traitfairy Traitgambling Traitgiants Traitgoblins Traitgod game Traitgog preservation program Traitheroes Traithuman Traitmagic Traitmana Traitmanagement Traitmedieval Traitmining Traitonline Traitplayer vs player Traitpossession Traitreal-time Traitresource gathering Traitsacrifice Traitsequel Traitsleeping Traitsummoning support Traittorture Traittraps Traittrolls Traitvampire Traitwizards Traitworld building

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Trailer

Trailer metadata from IGDB; playback via YouTube in privacy-enhanced mode.

Game profile / Plain language

Everything relevant. Without the wiki wilderness.

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
Bullfrog Productions
Publisher
Electronic Arts
Franchise
Standalone
02
So spielt es sich

Spielprofil

Modi
Multiplayer, Single player
Perspective
Bird view / Isometric, First person
Themes
Action, Comedy, Fantasy, Horror
03
Wo & wann

Platform releases

  • PC (Microsoft Windows) 1999
  • PC (Microsoft Windows) Jul 08, 1999
  • PC (Microsoft Windows) Jun 25, 1999
  • PC (Microsoft Windows) Jun 28, 1999
  • PC (Microsoft Windows) Jul 30, 1999

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