Bannercatch Cover

IGDB / 362393

Bannercatch

1984 Puzzle Strategy
Max, the Guardian of the Galactic Tollway, challenges you and your partner to play BANNERCATCH—a five-level team game of strategy and skill. You and your partner each control two humanoid robots. Max controls his four highly skilled robots. To win, your humanoids must travel to Max's zone, capture his flag, and bring it home. But be careful! As you and your humanoids are zeroing in on Max's flag, Max's robots are co Show full summary

Max, the Guardian of the Galactic Tollway, challenges you and your partner to play BANNERCATCH—a five-level team game of strategy and skill. You and your partner each control two humanoid robots. Max controls his four highly skilled robots. To win, your humanoids must travel to Max's zone, capture his flag, and bring it home. But be careful! As you and your humanoids are zeroing in on Max's flag, Max's robots are coming after yours. You and your partner must plan your moves carefully and work as a team. You must also break the secret binary code that Max uses to communicate with his robots. Winning won't be easy, but the rewards are great. Win enough games, and you will be among the first humanoids to see Max's face.

World design Nicht eindeutig GameplayPuzzles Game modeMultiplayer

Deep dive / Spielprofil

Everything about Bannercatch: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context

Max, the Guardian of the Galactic Tollway, challenges you and your partner to play BANNERCATCH—a five-level team game of strategy and skill. You and your partner each control two humanoid robots. Max controls his four highly skilled robots. To win, your humanoids must travel to Max's zone, capture his flag, and bring it home. But be careful! As you and your humanoids are zeroing in on Max's flag, Max's robots are coming after yours. You and your partner must plan your moves carefully and work as a team. You must also break the secret binary code that Max uses to communicate with his robots. Winning won't be easy, but the rewards are great. Win enough games, and you will be among the first humanoids to see Max's face.

4 weitere Tags
Traitcapture the flag Traiteducation Traitrobots Traitsplit-screen multiplayer

Game profile / Plain language

Bannercatch: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
Tom Snyder Productions
Publisher
Scholastic
Franchise
Standalone
02
So spielt es sich

Spielprofil

Modi
Multiplayer, Split screen
Perspective
Bird view / Isometric
Themes
Action, Educational
03
Wo & wann

Platform releases

  • Apple II 1984
  • PC (Microsoft Windows) Jan 01, 1984
  • Atari 8-bit 1984
  • Commodore C64/128/MAX 1984

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