Bannercatch Cover

IGDB / 362393

Bannercatch

1984 Puzzle Strategy
Max, the Guardian of the Galactic Tollway, challenges you and your partner to play BANNERCATCH—a five-level team game of strategy and skill. You and your partner each control two humanoid robots. Max controls his four highly skilled robots. To win, your humanoids must travel to Max's zone, capture his flag, and bring it home. But be careful! As you and your humanoids are zeroing in on Max's flag, Max's robots are co Vollständige Kurzbeschreibung anzeigen

Max, the Guardian of the Galactic Tollway, challenges you and your partner to play BANNERCATCH—a five-level team game of strategy and skill. You and your partner each control two humanoid robots. Max controls his four highly skilled robots. To win, your humanoids must travel to Max's zone, capture his flag, and bring it home. But be careful! As you and your humanoids are zeroing in on Max's flag, Max's robots are coming after yours. You and your partner must plan your moves carefully and work as a team. You must also break the secret binary code that Max uses to communicate with his robots. Winning won't be easy, but the rewards are great. Win enough games, and you will be among the first humanoids to see Max's face.

Weltdesign Nicht eindeutig GameplayRätsel SpielmodusMultiplayer

Detailanalyse / Spielprofil

Alles über Bannercatch: Story und Spielprinzip

Ein strukturierter Blick auf Erzählung, Spielgefühl und die Eigenschaften, die dieses Spiel definieren.

Story & Kontext

Max, the Guardian of the Galactic Tollway, challenges you and your partner to play BANNERCATCH—a five-level team game of strategy and skill. You and your partner each control two humanoid robots. Max controls his four highly skilled robots. To win, your humanoids must travel to Max's zone, capture his flag, and bring it home. But be careful! As you and your humanoids are zeroing in on Max's flag, Max's robots are coming after yours. You and your partner must plan your moves carefully and work as a team. You must also break the secret binary code that Max uses to communicate with his robots. Winning won't be easy, but the rewards are great. Win enough games, and you will be among the first humanoids to see Max's face.

4 weitere Tags
Merkmalcapture the flag Merkmaleducation Merkmalrobots Merkmalsplit-screen multiplayer

Spielprofil / Klartext

Bannercatch: Release, Plattformen und Fakten

Studio, Spielweise, Veröffentlichungen und offizielle Quellen – kompakt aus den externen IGDB-Daten aufbereitet.

01
Studios & Rechte

Studio & Veröffentlichung

Entwickler
Tom Snyder Productions
Herausgeber
Scholastic
Franchise
Eigenständig
02
So spielt es sich

Spielprofil

Modi
Multiplayer, Split screen
Perspektive
Bird view / Isometric
Themen
Action, Educational
03
Wo & wann

Plattform-Veröffentlichungen

  • Apple II 1984
  • PC (Microsoft Windows) Jan 01, 1984
  • Atari 8-bit 1984
  • Commodore C64/128/MAX 1984

Preise / Shops

Bannercatch Preise und Angebote vergleichen

Preise beeinflussen niemals die Trefferrangfolge.

Noch kein Livepreis für dieses Spiel

Die 36 Preisquellen werden jetzt im Hintergrund geprüft. Gefundene Produktpreise erscheinen automatisch.

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