Aliens: The Computer Game Cover

IGDB / 36810

Aliens: The Computer Game

1986 Arcade Shooter
Aliens: The Computer Game is a 1986 video game developed and published by Activision for the Commodore 64, Apple II based on the film of the same title. As Activision's UK subsidiary Electric Dreams Software had independently released their own version of the game with the same title, the game was renamed for European release. Initially planned to be released as Aliens: The Second Part, it was finally published under Show full summary

Aliens: The Computer Game is a 1986 video game developed and published by Activision for the Commodore 64, Apple II based on the film of the same title. As Activision's UK subsidiary Electric Dreams Software had independently released their own version of the game with the same title, the game was renamed for European release. Initially planned to be released as Aliens: The Second Part, it was finally published under the title Aliens: US Version with ports for the Amstrad CPC and ZX Spectrum produced by Mr Micro. Aliens is a series of six minigames strung together via graphical interactive sequences, akin to an adventure game, though the only interaction possible is advancing the dialog, displayed in speech balloons. The minigames are mostly action sequences that involve piloting a ship from Sulaco to the planet's surface, recognizing equipment, and fighting aliens.

World design Nicht eindeutig GameplayCombat-focused

Deep dive / Spielprofil

Everything about Aliens: The Computer Game: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context

Aliens: The Computer Game is a 1986 video game developed and published by Activision for the Commodore 64, Apple II based on the film of the same title. As Activision's UK subsidiary Electric Dreams Software had independently released their own version of the game with the same title, the game was renamed for European release. Initially planned to be released as Aliens: The Second Part, it was finally published under the title Aliens: US Version with ports for the Amstrad CPC and ZX Spectrum produced by Mr Micro. Aliens is a series of six minigames strung together via graphical interactive sequences, akin to an adventure game, though the only interaction possible is advancing the dialog, displayed in speech balloons. The minigames are mostly action sequences that involve piloting a ship from Sulaco to the planet's surface, recognizing equipment, and fighting aliens.

1 weitere Tags
Traitbased on - movie

Game profile / Plain language

Aliens: The Computer Game: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
Activision, Activision
Publisher
Activision, Electric Dreams Software
Franchise
Alien
02
So spielt es sich

Spielprofil

Modi
Single player
Perspective
Side view, Third person
Themes
Action, Science fiction
03
Wo & wann

Platform releases

  • Commodore C64/128/MAX 1986
  • ZX Spectrum 1987
  • Apple II 1987
  • Amstrad CPC 1987

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