Aliens: The Computer Game is a 1986 video game developed and published by Activision for the Commodore 64, Apple II based on the film of the same title. As Activision's UK subsidiary Electric Dreams Software had independently released their own version of the game with the same title, the game was renamed for European release. Initially planned to be released as Aliens: The Second Part, it was finally published under the title Aliens: US Version with ports for the Amstrad CPC and ZX Spectrum produced by Mr Micro. Aliens is a series of six minigames strung together via graphical interactive sequences, akin to an adventure game, though the only interaction possible is advancing the dialog, displayed in speech balloons. The minigames are mostly action sequences that involve piloting a ship from Sulaco to the planet's surface, recognizing equipment, and fighting aliens.
IGDB / 36810
Aliens: The Computer Game
Aliens: The Computer Game is a 1986 video game developed and published by Activision for the Commodore 64, Apple II based on the film of the same title. As Activision's UK subsidiary Electric Dreams Software had independently released their own version of the game with the same title, the game was renamed for European release. Initially planned to be released as Aliens: The Second Part, it was finally published under Vollständige Kurzbeschreibung anzeigen
Aliens: The Computer Game is a 1986 video game developed and published by Activision for the Commodore 64, Apple II based on the film of the same title. As Activision's UK subsidiary Electric Dreams Software had independently released their own version of the game with the same title, the game was renamed for European release. Initially planned to be released as Aliens: The Second Part, it was finally published under the title Aliens: US Version with ports for the Amstrad CPC and ZX Spectrum produced by Mr Micro. Aliens is a series of six minigames strung together via graphical interactive sequences, akin to an adventure game, though the only interaction possible is advancing the dialog, displayed in speech balloons. The minigames are mostly action sequences that involve piloting a ship from Sulaco to the planet's surface, recognizing equipment, and fighting aliens.
Detailanalyse / Spielprofil
Alles über Aliens: The Computer Game: Story und Spielprinzip
Ein strukturierter Blick auf Erzählung, Spielgefühl und die Eigenschaften, die dieses Spiel definieren.
1 weitere Tags
Medien / Screenshots
Aliens: The Computer Game Screenshots und Spielewelt
Spielprofil / Klartext
Aliens: The Computer Game: Release, Plattformen und Fakten
Studio, Spielweise, Veröffentlichungen und offizielle Quellen – kompakt aus den externen IGDB-Daten aufbereitet.
Studio & Veröffentlichung
- Entwickler
- Activision, Activision
- Herausgeber
- Activision, Electric Dreams Software
- Franchise
- Alien
Spielprofil
- Modi
- Single player
- Perspektive
- Side view, Third person
- Themen
- Action, Science fiction
Plattform-Veröffentlichungen
- Commodore C64/128/MAX 1986
- ZX Spectrum 1987
- Apple II 1987
- Amstrad CPC 1987
Offizielle & externe Links
Preise / Shops
Aliens: The Computer Game Preise und Angebote vergleichen
Preise beeinflussen niemals die Trefferrangfolge.
Die 36 Preisquellen werden jetzt im Hintergrund geprüft. Gefundene Produktpreise erscheinen automatisch.
Shop-Abdeckung
Alle unterstützten Preisquellen
Aktuelle Preise, letzte bekannte Preise und der Prüfstatus jeder Quelle.
Offizielle Shops
Auf der Originalplattform prüfen
Codes, Handel & physische Versionen
Alle weiteren relevanten Shops
Durchsuche weitere Shops gezielt nach dem ausgewählten Spiel.
Physische Shop-Suche