Storefront Cover

IGDB / 376481

Storefront

2025 Adventure
You find yourself standing alone outside a dimly lit convenience store, the only building still glowing on a quiet, forgotten street. There's no one around. Your car is missing. You're not even sure how you got here in the first place. Inside, the store hums with flickering lights and the distant sound of a fridge fan. A man greets you with familiarity, even though you don't recognize his face. He seems kind, but so Vollständige Kurzbeschreibung anzeigen

You find yourself standing alone outside a dimly lit convenience store, the only building still glowing on a quiet, forgotten street. There's no one around. Your car is missing. You're not even sure how you got here in the first place. Inside, the store hums with flickering lights and the distant sound of a fridge fan. A man greets you with familiarity, even though you don't recognize his face. He seems kind, but something about him feels distant, almost hollow. He asks for a quick favor. You agree. It’s just one task. Then maybe you can get on your way. But as the night stretches on, something in the air begins to shift. The silence deepens. The store feels older than it should be, almost like it's suspended in time. The tasks grow stranger but still are normal. The man’s requests come more often. And as you go through the motions, subtle pieces of a larger truth begin to surface. This is a short psychological horror experience that focuses on atmosphere, unease, and storytelling through interaction. What starts as a simple errand will slowly unravel into something far more unsettling. How long have you really been here? Why does this place feel so familiar? And are you sure you were just passing through?

Weltdesign Nicht eindeutig StimmungHorror

Detailanalyse / Spielprofil

Alles über Storefront: Story und Spielprinzip

Ein strukturierter Blick auf Erzählung, Spielgefühl und die Eigenschaften, die dieses Spiel definieren.

Story & Kontext
You find yourself standing alone outside a dimly lit convenience store, the only building still glowing on a quiet, forgotten street. There's no one around. Your car is missing. You're not even sure how you got here in the first place. Inside, the store hums with flickering lights and the distant sound of a fridge fan. A man greets you with familiarity, even though you don't recognize his face. He seems kind, but something about him feels distant, almost hollow. He asks for a quick favor. You agree. It’s just one task. Then maybe you can get on your way. But as the night stretches on, something in the air begins to shift. The silence deepens. The store feels older than it should be, almost like it's suspended in time. The tasks grow stranger but still are normal. The man’s requests come more often. And as you go through the motions, subtle pieces of a larger truth begin to surface. Th Vollständige Beschreibung anzeigen

You find yourself standing alone outside a dimly lit convenience store, the only building still glowing on a quiet, forgotten street. There's no one around. Your car is missing. You're not even sure how you got here in the first place. Inside, the store hums with flickering lights and the distant sound of a fridge fan. A man greets you with familiarity, even though you don't recognize his face. He seems kind, but something about him feels distant, almost hollow. He asks for a quick favor. You agree. It’s just one task. Then maybe you can get on your way. But as the night stretches on, something in the air begins to shift. The silence deepens. The store feels older than it should be, almost like it's suspended in time. The tasks grow stranger but still are normal. The man’s requests come more often. And as you go through the motions, subtle pieces of a larger truth begin to surface. This is a short psychological horror experience that focuses on atmosphere, unease, and storytelling through interaction. What starts as a simple errand will slowly unravel into something far more unsettling. How long have you really been here? Why does this place feel so familiar? And are you sure you were just passing through?

2 weitere Tags
Merkmalfirst person horror Merkmalstore management

Spielprofil / Klartext

Storefront: Release, Plattformen und Fakten

Studio, Spielweise, Veröffentlichungen und offizielle Quellen – kompakt aus den externen IGDB-Daten aufbereitet.

01
Studios & Rechte

Studio & Veröffentlichung

Entwickler
Nicht angegeben
Herausgeber
Nicht angegeben
Franchise
Eigenständig
02
So spielt es sich

Spielprofil

Modi
Nicht angegeben
Perspektive
First person
Themen
Horror
03
Wo & wann

Plattform-Veröffentlichungen

  • PC (Microsoft Windows) Jul 14, 2025

Preise / Shops

Storefront Preise und Angebote vergleichen

Preise beeinflussen niemals die Trefferrangfolge.

Noch kein Livepreis für dieses Spiel

Die 36 Preisquellen werden jetzt im Hintergrund geprüft. Gefundene Produktpreise erscheinen automatisch.

Physische Shop-Suche

Edition und Plattform gezielt suchen

1 / 5