Kore ga Pro Yakyuu '90 Cover

IGDB / 37686

Kore ga Pro Yakyuu '90

1990 Sport Strategy
A baseball game for the PC Engine that features athletes and teams from the 1990 Nippon Professional Baseball league. Kore ga Pro Yakyuu '90 ("This is Pro Baseball '90") is a PC Engine exclusive baseball game and the sequel to Kore ga Pro Yakyuu '89. It did not see a sequel. It features twelve teams and their players from the official Nippon Professional Baseball organization. Kore ga Pro Yakyuu '90 is a tradit Vollständige Kurzbeschreibung anzeigen

A baseball game for the PC Engine that features athletes and teams from the 1990 Nippon Professional Baseball league. Kore ga Pro Yakyuu '90 ("This is Pro Baseball '90") is a PC Engine exclusive baseball game and the sequel to Kore ga Pro Yakyuu '89. It did not see a sequel. It features twelve teams and their players from the official Nippon Professional Baseball organization. Kore ga Pro Yakyuu '90 is a traditional 16-bit baseball game. The camera is positioned behind the batter, with cutaways showing other players on the bases. The pitching player can also use this view to change the formation of their fielders before the next pitch. Once the ball connects with the bat, the view switches to a distant top-down view so that the player can manage their fielders.

Weltdesign Nicht eindeutig

Detailanalyse / Spielprofil

Alles über Kore ga Pro Yakyuu '90: Story und Spielprinzip

Ein strukturierter Blick auf Erzählung, Spielgefühl und die Eigenschaften, die dieses Spiel definieren.

Story & Kontext

A baseball game for the PC Engine that features athletes and teams from the 1990 Nippon Professional Baseball league. Kore ga Pro Yakyuu '90 ("This is Pro Baseball '90") is a PC Engine exclusive baseball game and the sequel to Kore ga Pro Yakyuu '89. It did not see a sequel. It features twelve teams and their players from the official Nippon Professional Baseball organization. Kore ga Pro Yakyuu '90 is a traditional 16-bit baseball game. The camera is positioned behind the batter, with cutaways showing other players on the bases. The pitching player can also use this view to change the formation of their fielders before the next pitch. Once the ball connects with the bat, the view switches to a distant top-down view so that the player can manage their fielders.

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Merkmalbaseball

Spielprofil / Klartext

Kore ga Pro Yakyuu '90: Release, Plattformen und Fakten

Studio, Spielweise, Veröffentlichungen und offizielle Quellen – kompakt aus den externen IGDB-Daten aufbereitet.

01
Studios & Rechte

Studio & Veröffentlichung

Entwickler
Nicht angegeben
Herausgeber
Nicht angegeben
Franchise
Eigenständig
02
So spielt es sich

Spielprofil

Modi
Nicht angegeben
Perspektive
Nicht angegeben
Themen
Nicht angegeben
03
Wo & wann

Plattform-Veröffentlichungen

  • TurboGrafx-16/PC Engine Jul 30, 1990
  • TurboGrafx-16/PC Engine Jun 29, 1990

Preise / Shops

Kore ga Pro Yakyuu '90 Preise und Angebote vergleichen

Preise beeinflussen niemals die Trefferrangfolge.

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