Final Blaster Cover

IGDB / 37713

Final Blaster

1990 Shooter
A vertical-scrolling shoot 'em up that configures its difficulty to match the skill of the player. Final Blaster is a vertical scrolling shoot 'em up for the PC Engine. The player is part of squadron of fighters sent to save the world from an alien invasion. Final Blaster hosts a number of features that are distinct to the game: the first is a charge shot that resembles a phoenix and is the only form of projectile t Show full summary

A vertical-scrolling shoot 'em up that configures its difficulty to match the skill of the player. Final Blaster is a vertical scrolling shoot 'em up for the PC Engine. The player is part of squadron of fighters sent to save the world from an alien invasion. Final Blaster hosts a number of features that are distinct to the game: the first is a charge shot that resembles a phoenix and is the only form of projectile that can destroy certain larger enemies. The second is that the game configures its difficulty depending on how many power-ups the player has when finishing a level, or how often they've been destroyed. The game was unique to the PC Engine and did not see an international release outside of Japan. It came out on the same day as W Ring: The Double Rings, another shoot 'em up exclusive to the Japanese PC Engine.

World design Nicht eindeutig GameplayCombat-focused

Deep dive / Spielprofil

Everything about Final Blaster: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context

A vertical-scrolling shoot 'em up that configures its difficulty to match the skill of the player. Final Blaster is a vertical scrolling shoot 'em up for the PC Engine. The player is part of squadron of fighters sent to save the world from an alien invasion. Final Blaster hosts a number of features that are distinct to the game: the first is a charge shot that resembles a phoenix and is the only form of projectile that can destroy certain larger enemies. The second is that the game configures its difficulty depending on how many power-ups the player has when finishing a level, or how often they've been destroyed. The game was unique to the PC Engine and did not see an international release outside of Japan. It came out on the same day as W Ring: The Double Rings, another shoot 'em up exclusive to the Japanese PC Engine.

1 weitere Tags
Traitwii virtual console

Game profile / Plain language

Final Blaster: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
Nicht angegeben
Publisher
Namco Bandai Games, Namcot
Franchise
Standalone
02
So spielt es sich

Spielprofil

Modi
Single player
Perspective
Bird view / Isometric
Themes
Nicht angegeben
03
Wo & wann

Platform releases

  • Wii Sep 09, 2008
  • TurboGrafx-16/PC Engine Oct 28, 1990

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