Final Blaster Cover

IGDB / 37713

Final Blaster

1990 Shooter
A vertical-scrolling shoot 'em up that configures its difficulty to match the skill of the player. Final Blaster is a vertical scrolling shoot 'em up for the PC Engine. The player is part of squadron of fighters sent to save the world from an alien invasion. Final Blaster hosts a number of features that are distinct to the game: the first is a charge shot that resembles a phoenix and is the only form of projectile t Vollständige Kurzbeschreibung anzeigen

A vertical-scrolling shoot 'em up that configures its difficulty to match the skill of the player. Final Blaster is a vertical scrolling shoot 'em up for the PC Engine. The player is part of squadron of fighters sent to save the world from an alien invasion. Final Blaster hosts a number of features that are distinct to the game: the first is a charge shot that resembles a phoenix and is the only form of projectile that can destroy certain larger enemies. The second is that the game configures its difficulty depending on how many power-ups the player has when finishing a level, or how often they've been destroyed. The game was unique to the PC Engine and did not see an international release outside of Japan. It came out on the same day as W Ring: The Double Rings, another shoot 'em up exclusive to the Japanese PC Engine.

Weltdesign Nicht eindeutig GameplayKampf-fokussiert

Detailanalyse / Spielprofil

Alles über Final Blaster: Story und Spielprinzip

Ein strukturierter Blick auf Erzählung, Spielgefühl und die Eigenschaften, die dieses Spiel definieren.

Story & Kontext

A vertical-scrolling shoot 'em up that configures its difficulty to match the skill of the player. Final Blaster is a vertical scrolling shoot 'em up for the PC Engine. The player is part of squadron of fighters sent to save the world from an alien invasion. Final Blaster hosts a number of features that are distinct to the game: the first is a charge shot that resembles a phoenix and is the only form of projectile that can destroy certain larger enemies. The second is that the game configures its difficulty depending on how many power-ups the player has when finishing a level, or how often they've been destroyed. The game was unique to the PC Engine and did not see an international release outside of Japan. It came out on the same day as W Ring: The Double Rings, another shoot 'em up exclusive to the Japanese PC Engine.

1 weitere Tags
Merkmalwii virtual console

Spielprofil / Klartext

Final Blaster: Release, Plattformen und Fakten

Studio, Spielweise, Veröffentlichungen und offizielle Quellen – kompakt aus den externen IGDB-Daten aufbereitet.

01
Studios & Rechte

Studio & Veröffentlichung

Entwickler
Nicht angegeben
Herausgeber
Namco Bandai Games, Namcot
Franchise
Eigenständig
02
So spielt es sich

Spielprofil

Modi
Single player
Perspektive
Bird view / Isometric
Themen
Nicht angegeben
03
Wo & wann

Plattform-Veröffentlichungen

  • Wii Sep 09, 2008
  • TurboGrafx-16/PC Engine Oct 28, 1990

Preise / Shops

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