Jammes Cover

IGDB / 38168

Jammes

1995 Puzzle
Jammes is a puzzle game for the Super Famicom that is a variant of the "falling blocks" sub-genre popularized by games such as Tetris and Columns. It was exclusive to the Super Famicom. The game features a story mode with increasingly difficult opponents - it also has a tutorial for its obtuse mechanics - as well as a free mode where the player tries to survive as long as possible and a versus mode for multiple huma Show full summary

Jammes is a puzzle game for the Super Famicom that is a variant of the "falling blocks" sub-genre popularized by games such as Tetris and Columns. It was exclusive to the Super Famicom. The game features a story mode with increasingly difficult opponents - it also has a tutorial for its obtuse mechanics - as well as a free mode where the player tries to survive as long as possible and a versus mode for multiple human players. In the single-player modes, the player can choose between a male or female avatar. The goal of the game is take a pair of falling dice, each with a specific color and number attached to them, and drop them into a grid with other fallen dice. If a die is on a line horizontally, vertically or diagonally with another die of the same color, both those dice and every die in-between will drop by one in value. Once a die has reached "1" and is involved in another combo, it disappears. Dice on top fall in the gaps left behind, potentially creating chain reactions. There are also power-ups that will either help the player out or create problems for the opponent. The game ends once the dice stack to the top of the screen.

World design Nicht eindeutig GameplayPuzzles

Deep dive / Spielprofil

Everything about Jammes: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context
Jammes is a puzzle game for the Super Famicom that is a variant of the "falling blocks" sub-genre popularized by games such as Tetris and Columns. It was exclusive to the Super Famicom. The game features a story mode with increasingly difficult opponents - it also has a tutorial for its obtuse mechanics - as well as a free mode where the player tries to survive as long as possible and a versus mode for multiple human players. In the single-player modes, the player can choose between a male or female avatar. The goal of the game is take a pair of falling dice, each with a specific color and number attached to them, and drop them into a grid with other fallen dice. If a die is on a line horizontally, vertically or diagonally with another die of the same color, both those dice and every die in-between will drop by one in value. Once a die has reached "1" and is involved in another combo, Show full description

Jammes is a puzzle game for the Super Famicom that is a variant of the "falling blocks" sub-genre popularized by games such as Tetris and Columns. It was exclusive to the Super Famicom. The game features a story mode with increasingly difficult opponents - it also has a tutorial for its obtuse mechanics - as well as a free mode where the player tries to survive as long as possible and a versus mode for multiple human players. In the single-player modes, the player can choose between a male or female avatar. The goal of the game is take a pair of falling dice, each with a specific color and number attached to them, and drop them into a grid with other fallen dice. If a die is on a line horizontally, vertically or diagonally with another die of the same color, both those dice and every die in-between will drop by one in value. Once a die has reached "1" and is involved in another combo, it disappears. Dice on top fall in the gaps left behind, potentially creating chain reactions. There are also power-ups that will either help the player out or create problems for the opponent. The game ends once the dice stack to the top of the screen.

3 weitere Tags
Traitdice Traitfalling blocks Traitfemale protagonist

Watch / Trailer

Gameplay Video

Trailer metadata from IGDB; playback via YouTube in privacy-enhanced mode.

Game profile / Plain language

Jammes: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
Mighty Craft
Publisher
Carrozzeria
Franchise
Standalone
02
So spielt es sich

Spielprofil

Modi
Nicht angegeben
Perspective
Nicht angegeben
Themes
Nicht angegeben
03
Wo & wann

Platform releases

  • Super Famicom Feb 10, 1995

Prices / Stores

Compare Jammes prices and deals

Prices never affect your match ranking.

No live price for this game yet

The 36 price sources are now being checked in the background. Product prices found will appear automatically.

Official storefronts

Check the official platform