Burnout 2: Point of Impact Cover

IGDB / 3840

Burnout 2: Point of Impact

2002 81 / 100 Racing
Burnout is a street racing game focused around speed and crashing. Unlike many games which focus on closed course driving, you get to drive through cities with real traffic and city infrastructure. Designers have built an entire city and surrounding areas, and implement the race courses throughput the countie's streets. As a result, many times certain parts of race-courses interlace with other parts of other races. A Show full summary

Burnout is a street racing game focused around speed and crashing. Unlike many games which focus on closed course driving, you get to drive through cities with real traffic and city infrastructure. Designers have built an entire city and surrounding areas, and implement the race courses throughput the countie's streets. As a result, many times certain parts of race-courses interlace with other parts of other races. As well, instead of encouraging strategic driving and safe driving, Burnout strongly encourages offensive driving. Driving on the wrong side of the road, barely missing passing traffic, drifting, and jumps all add to your boost "burnout" meter. Speed boosts and jumps aid your attempt to dive past buses, trucks and anything else that gets in the way. The more offensive and dangerous your driving is, the more boost you get!

World design Nicht eindeutig ExperienceCinematic GameplayCombat-focused GameplayRennspiel

Deep dive / Spielprofil

Everything about Burnout 2: Point of Impact: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context

Burnout is a street racing game focused around speed and crashing. Unlike many games which focus on closed course driving, you get to drive through cities with real traffic and city infrastructure. Designers have built an entire city and surrounding areas, and implement the race courses throughput the countie's streets. As a result, many times certain parts of race-courses interlace with other parts of other races. As well, instead of encouraging strategic driving and safe driving, Burnout strongly encourages offensive driving. Driving on the wrong side of the road, barely missing passing traffic, drifting, and jumps all add to your boost "burnout" meter. Speed boosts and jumps aid your attempt to dive past buses, trucks and anything else that gets in the way. The more offensive and dangerous your driving is, the more boost you get!

24 weitere Tags
Trait60 fps on consoles Traitarcade driving physics Traitbots Traitburnout Traitcars with no drivers Traitcinematic jump Traitcombat racing Traitcustom soundtrack Traitdrifting Traitdynamic soundtrack Traitgreatest hits Traithigh score Traitmotion blur Traitpolygonal 3d Traitrenderware Traitrock music Traitsequel Traitsports cars Traitstreet racing Traitunlockables Traitupgradeable vehicles Traitvehicle combat Traitvehicular combat Traitxbox 360 backwards compatibility

Watch / Trailer

Trailer

Trailer metadata from IGDB; playback via YouTube in privacy-enhanced mode.

Game profile / Plain language

Burnout 2: Point of Impact: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
Criterion Games
Publisher
Acclaim Entertainment
Franchise
Standalone
02
So spielt es sich

Spielprofil

Modi
Single player, Split screen
Perspective
First person, Third person
Themes
Action
03
Wo & wann

Platform releases

  • Xbox May 09, 2003
  • PlayStation 2 Oct 11, 2002
  • Nintendo GameCube Apr 09, 2003
  • PlayStation 2 Sep 30, 2002
  • PlayStation 2 Apr 01, 2004
  • Nintendo GameCube May 09, 2003
  • Xbox May 01, 2003

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