Burnout 2: Point of Impact Cover

IGDB / 3840

Burnout 2: Point of Impact

2002 81 / 100 Racing
Burnout is a street racing game focused around speed and crashing. Unlike many games which focus on closed course driving, you get to drive through cities with real traffic and city infrastructure. Designers have built an entire city and surrounding areas, and implement the race courses throughput the countie's streets. As a result, many times certain parts of race-courses interlace with other parts of other races. A Vollständige Kurzbeschreibung anzeigen

Burnout is a street racing game focused around speed and crashing. Unlike many games which focus on closed course driving, you get to drive through cities with real traffic and city infrastructure. Designers have built an entire city and surrounding areas, and implement the race courses throughput the countie's streets. As a result, many times certain parts of race-courses interlace with other parts of other races. As well, instead of encouraging strategic driving and safe driving, Burnout strongly encourages offensive driving. Driving on the wrong side of the road, barely missing passing traffic, drifting, and jumps all add to your boost "burnout" meter. Speed boosts and jumps aid your attempt to dive past buses, trucks and anything else that gets in the way. The more offensive and dangerous your driving is, the more boost you get!

Weltdesign Nicht eindeutig ErlebnisCinematisch GameplayKampf-fokussiert GameplayRennspiel

Detailanalyse / Spielprofil

Alles über Burnout 2: Point of Impact: Story und Spielprinzip

Ein strukturierter Blick auf Erzählung, Spielgefühl und die Eigenschaften, die dieses Spiel definieren.

Story & Kontext

Burnout is a street racing game focused around speed and crashing. Unlike many games which focus on closed course driving, you get to drive through cities with real traffic and city infrastructure. Designers have built an entire city and surrounding areas, and implement the race courses throughput the countie's streets. As a result, many times certain parts of race-courses interlace with other parts of other races. As well, instead of encouraging strategic driving and safe driving, Burnout strongly encourages offensive driving. Driving on the wrong side of the road, barely missing passing traffic, drifting, and jumps all add to your boost "burnout" meter. Speed boosts and jumps aid your attempt to dive past buses, trucks and anything else that gets in the way. The more offensive and dangerous your driving is, the more boost you get!

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Ansehen / Trailer

Trailer

Trailer-Metadaten von IGDB, Wiedergabe über YouTube im erweiterten Datenschutzmodus.

Spielprofil / Klartext

Burnout 2: Point of Impact: Release, Plattformen und Fakten

Studio, Spielweise, Veröffentlichungen und offizielle Quellen – kompakt aus den externen IGDB-Daten aufbereitet.

01
Studios & Rechte

Studio & Veröffentlichung

Entwickler
Criterion Games
Herausgeber
Acclaim Entertainment
Franchise
Eigenständig
02
So spielt es sich

Spielprofil

Modi
Single player, Split screen
Perspektive
First person, Third person
Themen
Action
03
Wo & wann

Plattform-Veröffentlichungen

  • Xbox May 09, 2003
  • PlayStation 2 Oct 11, 2002
  • Nintendo GameCube Apr 09, 2003
  • PlayStation 2 Sep 30, 2002
  • PlayStation 2 Apr 01, 2004
  • Nintendo GameCube May 09, 2003
  • Xbox May 01, 2003

Preise / Shops

Burnout 2: Point of Impact Preise und Angebote vergleichen

Preise beeinflussen niemals die Trefferrangfolge.

Physische Shop-Suche

Edition und Plattform gezielt suchen

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