Intelligent Destruction was coded in 48 hours by Zach Barth for the RPI GameJam competition which ended on April 11, 2008 and is a two player hot-seat game played locally on one computer. It is based on a board game that he was working on called Infinitron. Research units and then* build them* to capture cities to gain points (gained at the beginning of your turn) and increase your unit cap. Researching and building units costs points. When you capture a city, you can create and shape the terrain around the city, but only once. Begin your turn with one of your units on the enemy capital to win the game.
IGDB / 384165
Intelligent Destruction
Intelligent Destruction was coded in 48 hours by Zach Barth for the RPI GameJam competition which ended on April 11, 2008 and is a two player hot-seat game played locally on one computer. It is based on a board game that he was working on called Infinitron. Research units and then* build them* to capture cities to gain points (gained at the beginning of your turn) and increase your unit cap. Researching and buildin Show full summary
Intelligent Destruction was coded in 48 hours by Zach Barth for the RPI GameJam competition which ended on April 11, 2008 and is a two player hot-seat game played locally on one computer. It is based on a board game that he was working on called Infinitron. Research units and then* build them* to capture cities to gain points (gained at the beginning of your turn) and increase your unit cap. Researching and building units costs points. When you capture a city, you can create and shape the terrain around the city, but only once. Begin your turn with one of your units on the enemy capital to win the game.
Deep dive / Spielprofil
Everything about Intelligent Destruction: story and gameplay
A structured look at the narrative, game feel, and traits that define this game.
1 weitere Tags
Media / Screenshots
Intelligent Destruction screenshots and game world
Game profile / Plain language
Intelligent Destruction: release, platforms, and facts
Studio, play style, releases, and official sources — compactly prepared from external IGDB data.
Studio & publishing
- Developer
- Zachtronics Industries
- Publisher
- Zachtronics Industries
- Franchise
- Standalone
Spielprofil
- Modi
- Multiplayer
- Perspective
- Bird view / Isometric
- Themes
- Nicht angegeben
Platform releases
- PC (Microsoft Windows) Apr 11, 2008
Official & external links
Prices / Stores
Compare Intelligent Destruction prices and deals
Prices never affect your match ranking.
The 36 price sources are now being checked in the background. Product prices found will appear automatically.
Shop-Abdeckung
Alle unterstützten Preisquellen
Aktuelle Preise, letzte bekannte Preise und der Prüfstatus jeder Quelle.
Official storefronts
Check the official platform
Keys, retail & physical editions
More relevant stores
Search more stores for the selected game.
Physical & partner search