When you click the stage, the squirrel will go to that spot, collecting gems for points on the way there. But watch out for the bombs and that orange enemy that appears from time to time. You have three lives, or three squirrels rather, as you blow up your character, another one takes it’s place. That’s a team spirit or what!
IGDB / 386654
Deep Space
When you click the stage, the squirrel will go to that spot, collecting gems for points on the way there. But watch out for the bombs and that orange enemy that appears from time to time. You have three lives, or three squirrels rather, as you blow up your character, another one takes it’s place. That’s a team spirit or what!
Deep dive / Spielprofil
Everything about Deep Space: story and gameplay
A structured look at the narrative, game feel, and traits that define this game.
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Media / Screenshots
Deep Space screenshots and game world
Game profile / Plain language
Deep Space: release, platforms, and facts
Studio, play style, releases, and official sources — compactly prepared from external IGDB data.
Studio & publishing
- Developer
- Mateusz Skutnik
- Publisher
- Nicht angegeben
- Franchise
- Standalone
Spielprofil
- Modi
- Single player
- Perspective
- Bird view / Isometric
- Themes
- Nicht angegeben
Platform releases
- Web browser Jan 02, 2005
Official & external links
Prices / Stores
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Official storefronts