ECommerce '99 Cover

IGDB / 396604

ECommerce '99

Indie Simulator Strategy
eCommerce ‘99 is the business simulator that lets you go from zero to CEO. Set just before the burst of the dotcom bubble you start out to create a business empire. A small severance, a garage and your cat Jeff are all you have to get you going but soon you will oversee multiple warehouses and offices filled with your employees. eCommerce ‘99 takes the simulation genre that has become popular in the last two years t Show full summary

eCommerce ‘99 is the business simulator that lets you go from zero to CEO. Set just before the burst of the dotcom bubble you start out to create a business empire. A small severance, a garage and your cat Jeff are all you have to get you going but soon you will oversee multiple warehouses and offices filled with your employees. eCommerce ‘99 takes the simulation genre that has become popular in the last two years to the next level. It lets the player interact with a customer and price simulation not seen in the genre. Using tools like price setting, marketing and their eCommerce website Players can create monopolies or crash the market for each product. For players more interested in creativity than management the game comes with a plethora of different furniture and cosmetic items that allow for a high level of customization. Not only can you optimize your fulfillment routines but make them pretty too.

World design Open World StructureSandbox

Deep dive / Spielprofil

Everything about ECommerce '99: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context

eCommerce ‘99 is the business simulator that lets you go from zero to CEO. Set just before the burst of the dotcom bubble you start out to create a business empire. A small severance, a garage and your cat Jeff are all you have to get you going but soon you will oversee multiple warehouses and offices filled with your employees. eCommerce ‘99 takes the simulation genre that has become popular in the last two years to the next level. It lets the player interact with a customer and price simulation not seen in the genre. Using tools like price setting, marketing and their eCommerce website Players can create monopolies or crash the market for each product. For players more interested in creativity than management the game comes with a plethora of different furniture and cosmetic items that allow for a high level of customization. Not only can you optimize your fulfillment routines but make them pretty too.

4 weitere Tags
Traitbusiness simulation Traitcat Traitlife simulation Traitmanagement

Watch / Trailer

Trailer

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Game profile / Plain language

ECommerce '99: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
Run Faster Games
Publisher
Nicht angegeben
Franchise
Standalone
02
So spielt es sich

Spielprofil

Modi
Single player
Perspective
First person
Themes
Business, Non-fiction, Sandbox
03
Wo & wann

Platform releases

  • PC (Microsoft Windows) TBD

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