Witch Machine Cover

IGDB / 398023

Witch Machine

2019 Adventure Indie Point-and-click

Witch Machine is a point-and-click horror game by Tori Fisher. It's framed as a lost Game Boy game. This game was a submission to GBJAM 7.

Weltdesign Nicht eindeutig StimmungHorror

Detailanalyse / Spielprofil

Darum geht es.

Ein strukturierter Blick auf Erzählung, Spielgefühl und die Eigenschaften, die dieses Spiel definieren.

Story & Kontext
Planned for release in October 1996, Witch Machine was an experiment in pushing the boundaries of what could be done on the Nintendo Game Boy. Concerns from investors over the project's viability and rumors of mismanagement by team leaders made development uniquely troubled... that is, until word of "troubling content" began to circulate months before launch, spelling the end for the game and the company behind it. Higher ups at GodHead Interactive pulled the plug on the project weeks after the rumors surfaced and, facing bankruptcy, closed their doors on June 6, 1996. The final build of the game never made it to release, and the few test cartridges auctioned off during the company's liquidation became relics, finding homes in private collections, unable to be played in their corrupted state. Last year, the Video Memories Project was gifted a GodHead dev kit, found by a fan in an old Vollständige Beschreibung anzeigen

Planned for release in October 1996, Witch Machine was an experiment in pushing the boundaries of what could be done on the Nintendo Game Boy. Concerns from investors over the project's viability and rumors of mismanagement by team leaders made development uniquely troubled... that is, until word of "troubling content" began to circulate months before launch, spelling the end for the game and the company behind it. Higher ups at GodHead Interactive pulled the plug on the project weeks after the rumors surfaced and, facing bankruptcy, closed their doors on June 6, 1996. The final build of the game never made it to release, and the few test cartridges auctioned off during the company's liquidation became relics, finding homes in private collections, unable to be played in their corrupted state. Last year, the Video Memories Project was gifted a GodHead dev kit, found by a fan in an old storage unit who hoped they could salvage its contents. The patch contained within, when applied to a development cartridge, returned the game to a playable state. Now, nearly 25 years after its cancellation, the world is able to experience what could have easily been a piece of gaming obscura, lost to the ages. Please enjoy Witch Machine, a rediscovered piece of horror game history.

StimmungHorror GenreAdventure GenreIndie GenrePoint-and-click ThemaHorror
8 weitere Tags
Merkmalfree Merkmalfreeware Merkmalgame boy aesthetic Merkmalgame jam Merkmalgbjam Merkmalgbjam 7 Merkmalpixel art Merkmalretro

Spielprofil / Klartext

Alles Relevante. Ohne Wiki-Wüste.

Studio, Spielweise, Veröffentlichungen und offizielle Quellen – kompakt aus den externen IGDB-Daten aufbereitet.

01
Studios & Rechte

Studio & Veröffentlichung

Entwickler
Tori Fisher
Herausgeber
Tori Fisher
Franchise
Eigenständig
02
So spielt es sich

Spielprofil

Modi
Single player
Perspektive
Side view
Themen
Horror
03
Wo & wann

Plattform-Veröffentlichungen

  • PC (Microsoft Windows) Aug 25, 2019

Preise / Shops

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Edition und Plattform gezielt suchen

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