FishPond Cover

IGDB / 398066

FishPond

2026 Indie Simulator
FishPond is a pond-building sim where biology actually compounds. Stock species into a living food web. Manage oxygen, predation, and diversity to keep things alive—then start pushing the system. Breed lineages across 12 inheritable traits. Unlock genetic tools. Automate harvesting. Expand your world. Every fish has AI-driven behavior, a real genome, and a place in the food chain. Every population shift changes the Show full summary

FishPond is a pond-building sim where biology actually compounds. Stock species into a living food web. Manage oxygen, predation, and diversity to keep things alive—then start pushing the system. Breed lineages across 12 inheritable traits. Unlock genetic tools. Automate harvesting. Expand your world. Every fish has AI-driven behavior, a real genome, and a place in the food chain. Every population shift changes the music in real time. Every upgrade makes the whole thing run a little more like a machine—until you realize the machine is alive.

World design Open World StructureSandbox

Deep dive / Spielprofil

Everything about FishPond: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context

FishPond is a pond-building sim where biology actually compounds. Stock species into a living food web. Manage oxygen, predation, and diversity to keep things alive—then start pushing the system. Breed lineages across 12 inheritable traits. Unlock genetic tools. Automate harvesting. Expand your world. Every fish has AI-driven behavior, a real genome, and a place in the food chain. Every population shift changes the music in real time. Every upgrade makes the whole thing run a little more like a machine—until you realize the machine is alive.

4 weitere Tags
Traitcozy Traitfish Traitincremental Traitsimulation

Watch / Trailer

Trailer

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Game profile / Plain language

FishPond: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
Evan Guthrie
Publisher
Evan Guthrie
Franchise
Standalone
02
So spielt es sich

Spielprofil

Modi
Single player
Perspective
Side view
Themes
Sandbox
03
Wo & wann

Platform releases

  • Web browser Feb 01, 2026
  • Linux Jul 05, 2026
  • PC (Microsoft Windows) Jul 05, 2026

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