SupaSanta Cover

IGDB / 400568

SupaSanta

2006 Arcade Indie

This Christmas there is only one game you need to play: SupaSanta – Toy Delivery Agency. To keep the kids happy you have to catch all toys and throw them into the houses. The toys will move faster as you progress, and eventually you will even have to avoid rockets, bombs and catch Happy-Bubblegum-bubbles for extra points.

World design Nicht eindeutig

Deep dive / Spielprofil

Everything about SupaSanta: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context

This Christmas there is only one game you need to play: SupaSanta – Toy Delivery Agency. To keep the kids happy you have to catch all toys and throw them into the houses. The toys will move faster as you progress, and eventually you will even have to avoid rockets, bombs and catch Happy-Bubblegum-bubbles for extra points.

3 weitere Tags
Traitchristmas Traitpixel art Traitsanta claus

Game profile / Plain language

SupaSanta: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
Orangepixel
Publisher
Orangepixel
Franchise
Standalone
02
So spielt es sich

Spielprofil

Modi
Single player
Perspective
Side view
Themes
Nicht angegeben
03
Wo & wann

Platform releases

  • Legacy Mobile Device Nov 2006

Prices / Stores

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Official storefronts

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