Consumption Model Cover

IGDB / 401956

Consumption Model

2025 Adventure Indie
You've just driven to a new area of the city. You're desperate to find evidence of others. Others also wanting to persist. Interactive worlding experience created to encourage players to think and assess the current technology landscape and digital oligarchy. Revolves around Feenburg’s 2012 paper Re)Inventing The Internet : Critical Case Studies discussing the different models of the internet, in particular the con Show full summary

You've just driven to a new area of the city. You're desperate to find evidence of others. Others also wanting to persist. Interactive worlding experience created to encourage players to think and assess the current technology landscape and digital oligarchy. Revolves around Feenburg’s 2012 paper Re)Inventing The Internet : Critical Case Studies discussing the different models of the internet, in particular the consumption model, and themes of digital oligarchy, trans-humanism and cyborgs (Haraway, 1985). A world where these themes where these themes manifest is created.

World design Nicht eindeutig

Deep dive / Spielprofil

Everything about Consumption Model: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context

You've just driven to a new area of the city. You're desperate to find evidence of others. Others also wanting to persist. Interactive worlding experience created to encourage players to think and assess the current technology landscape and digital oligarchy. Revolves around Feenburg’s 2012 paper Re)Inventing The Internet : Critical Case Studies discussing the different models of the internet, in particular the consumption model, and themes of digital oligarchy, trans-humanism and cyborgs (Haraway, 1985). A world where these themes where these themes manifest is created.

3 weitere Tags
Traitdystopian Traittechnology Traitwalking simulator

Watch / Trailer

Cinematic Trailer

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Game profile / Plain language

Consumption Model: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
Mary Tallontire
Publisher
Nicht angegeben
Franchise
Standalone
02
So spielt es sich

Spielprofil

Modi
Single player
Perspective
First person
Themes
Science fiction
03
Wo & wann

Platform releases

  • PC (Microsoft Windows) Jun 08, 2025
  • Mac Jun 08, 2025

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