MX Superfly featuring Ricky Carmichael, released as MX Super Fly in PAL regions, is a motorcross racing game developed by Pacific Coast Power & Light and published by THQ for the Xbox, PlayStation 2, and Nintendo GameCube. The main mode pits a user-created rider against the CPU riders. From the creation screen, there are two different career paths to take—a racing career, or a freestyle career. The racing career consists of straightforward races against computer opponents, while the freestyle career consists of doing different tasks to get through to the next level. The Xbox version of the game has Xbox Live download support, allowing users to download different soundtracks, riders, and bikes off of the service. There is no Xbox Live multiplayer support. There is split screen multiplayer.
IGDB / 4024
MX Superfly
MX Superfly featuring Ricky Carmichael, released as MX Super Fly in PAL regions, is a motorcross racing game developed by Pacific Coast Power & Light and published by THQ for the Xbox, PlayStation 2, and Nintendo GameCube. The main mode pits a user-created rider against the CPU riders. From the creation screen, there are two different career paths to take—a racing career, or a freestyle career. The racing career cons Show full summary
MX Superfly featuring Ricky Carmichael, released as MX Super Fly in PAL regions, is a motorcross racing game developed by Pacific Coast Power & Light and published by THQ for the Xbox, PlayStation 2, and Nintendo GameCube. The main mode pits a user-created rider against the CPU riders. From the creation screen, there are two different career paths to take—a racing career, or a freestyle career. The racing career consists of straightforward races against computer opponents, while the freestyle career consists of doing different tasks to get through to the next level. The Xbox version of the game has Xbox Live download support, allowing users to download different soundtracks, riders, and bikes off of the service. There is no Xbox Live multiplayer support. There is split screen multiplayer.
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- Developer
- Pacific Coast Power & Light
- Publisher
- THQ
- Franchise
- Standalone
Spielprofil
- Modi
- Single player, Split screen
- Perspective
- Third person
- Themes
- Action, Non-fiction
Platform releases
- Xbox Nov 20, 2002
- Nintendo GameCube Jun 25, 2002
- PlayStation 2 Jun 17, 2002
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