2-4 '94 Cover

IGDB / 410087

2-4 '94

2026 Visual Novel
In 1994, a bitter labor dispute between Major League Baseball and the Players Association destroys a season and plunges the future of the sport into uncertainty. For two amateur scorekeepers, the end of baseball is the end of an escape. They can no longer hide their faces behind their scorecards and the troubles of their time haunt their fragile relationship. Amidst it all is a growing realization that baseball itse Show full summary

In 1994, a bitter labor dispute between Major League Baseball and the Players Association destroys a season and plunges the future of the sport into uncertainty. For two amateur scorekeepers, the end of baseball is the end of an escape. They can no longer hide their faces behind their scorecards and the troubles of their time haunt their fragile relationship. Amidst it all is a growing realization that baseball itself is subject to the same forces that cast shadows over their lives. What are scorecards good for? Every one is a mirror of its creator. Deep inside those cryptic grids of figures and diagrams are the thoughts scorekeepers can't put into words: the desire to be made new, an opaque sense of justice. Greed, hate, retribution, death.

World design Nicht eindeutig

Deep dive / Spielprofil

Everything about 2-4 '94: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context

In 1994, a bitter labor dispute between Major League Baseball and the Players Association destroys a season and plunges the future of the sport into uncertainty. For two amateur scorekeepers, the end of baseball is the end of an escape. They can no longer hide their faces behind their scorecards and the troubles of their time haunt their fragile relationship. Amidst it all is a growing realization that baseball itself is subject to the same forces that cast shadows over their lives. What are scorecards good for? Every one is a mirror of its creator. Deep inside those cryptic grids of figures and diagrams are the thoughts scorekeepers can't put into words: the desire to be made new, an opaque sense of justice. Greed, hate, retribution, death.

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Traittoxic yuri game jam

Game profile / Plain language

2-4 '94: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
Nicht angegeben
Publisher
kazehai
Franchise
Standalone
02
So spielt es sich

Spielprofil

Modi
Nicht angegeben
Perspective
Nicht angegeben
Themes
Drama, Romance
03
Wo & wann

Platform releases

  • PC (Microsoft Windows) Jul 12, 2026
  • Mac Jul 12, 2026
  • Linux Jul 12, 2026
  • Android Jul 16, 2026

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