Aphelion Cover

IGDB / 410392

Aphelion

2026 Adventure Puzzle Visual Novel
Aphelion is a text-forward space-horror adventure in which Vale, a rescue medic, boards the survey ship Aphelion-7 ten weeks after it went dark past the heliopause. Told in first-person present tense with painterly scene art and visual-novel dialogue, the game moves compartment by compartment through a dying ship, gathering evidence and reading survivors who may no longer be entirely themselves. Around 21 pen-and-pa Show full summary

Aphelion is a text-forward space-horror adventure in which Vale, a rescue medic, boards the survey ship Aphelion-7 ten weeks after it went dark past the heliopause. Told in first-person present tense with painterly scene art and visual-novel dialogue, the game moves compartment by compartment through a dying ship, gathering evidence and reading survivors who may no longer be entirely themselves. Around 21 pen-and-paper puzzles with provable solutions gate progress, spanning logic-gate circuits, ciphers, and constraint locks, and hints cost sanity, a resource that makes the game itself start lying as it drops. Choices persist across the story, two of them irrevocably, leading to six tonally distinct endings tracked across playthroughs.

World design Nicht eindeutig ExperienceChoices MoodHorror GameplayPuzzles

Deep dive / Spielprofil

Everything about Aphelion: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context

Aphelion is a text-forward space-horror adventure in which Vale, a rescue medic, boards the survey ship Aphelion-7 ten weeks after it went dark past the heliopause. Told in first-person present tense with painterly scene art and visual-novel dialogue, the game moves compartment by compartment through a dying ship, gathering evidence and reading survivors who may no longer be entirely themselves. Around 21 pen-and-paper puzzles with provable solutions gate progress, spanning logic-gate circuits, ciphers, and constraint locks, and hints cost sanity, a resource that makes the game itself start lying as it drops. Choices persist across the story, two of them irrevocably, leading to six tonally distinct endings tracked across playthroughs.

5 weitere Tags
Traitai-generated artwork Traitai-generated coding Traitai-generated text Traitinteractive fiction Traitmultiple endings

Game profile / Plain language

Aphelion: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
R0ck3tman84
Publisher
R0ck3tman84
Franchise
Standalone
02
So spielt es sich

Spielprofil

Modi
Single player
Perspective
Text
Themes
Horror, Science fiction
03
Wo & wann

Platform releases

  • Web browser Jul 02, 2026

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