Kagero: Deception II Cover

IGDB / 4124

Kagero: Deception II

1998 70 / 100 Adventure Role-playing (RPG) Strategy
Kagero: Deception II is the sequel to Tecmo's Deception. It follows a similar, hard-to-classify gameplay style, which can be perhaps defined as a real-time strategy game with RPG elements. Instead of commanding troops and units, Millennia has to place traps and activate them to prevent the intruders from conquering the castle. Unlike the first game, Kagero: Deception II is played from a third-person perspective. A ma Show full summary

Kagero: Deception II is the sequel to Tecmo's Deception. It follows a similar, hard-to-classify gameplay style, which can be perhaps defined as a real-time strategy game with RPG elements. Instead of commanding troops and units, Millennia has to place traps and activate them to prevent the intruders from conquering the castle. Unlike the first game, Kagero: Deception II is played from a third-person perspective. A major addition to the gameplay is the introduction of "trap combos": traps can be positioned in such a way that they will trigger each other, leading to powerful combinations that would harm the invaders more. The game also allows to customize traps and use various materials to build new ones. As before, the main character and her traps grow in power in correspondence with the amount of enemies killed, lending the game a RPG flavor. The morality system also present in this sequel, as the player can decide for Millennia whom to kill and whom to spare. Eventually, the player will be able to choose to join either the Timenoids or the humans.

World design Nicht eindeutig ExperienceChoices MoodHorror GameplayRole-playing

Deep dive / Spielprofil

Everything about Kagero: Deception II: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context

The race of Timenoids was once human, but long time ago, they have traded their human souls for immortality. The humans perceive them as demons, and invade their country. Fearing that they might lose the war, the Timenoids brainwash a human girl named Millennia, effectively turning her into a tool to serve their purposes. They put her in charge of defending their castle by entrapping the human invaders. But Millennia has yet to choose whose side she will eventually be on...

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Game profile / Plain language

Kagero: Deception II: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
Tecmo
Publisher
Virgin Interactive Entertainment (Europe) Ltd., Tecmo
Franchise
Standalone
02
So spielt es sich

Spielprofil

Modi
Single player
Perspective
Third person
Themes
Action, Fantasy, Horror
03
Wo & wann

Platform releases

  • PlayStation Oct 14, 1998
  • PlayStation Jul 23, 1998
  • PlayStation Sep 10, 1999
  • PlayStation 3 Dec 24, 2008
  • PlayStation Portable Dec 24, 2008

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